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An object is moving along the \(x\) -axis. At \(t=0\) it is at \(x=0 .\) Its \(x\) -component of velocity \(v_{x}\) as a function of time is given by \(v_{x}(t)=\alpha t-\beta t^{3},\) where \(\alpha=8.0 \mathrm{~m} / \mathrm{s}^{2}\) and \(\beta=4.0 \mathrm{~m} / \mathrm{s}^{4}\) (a) At what nonzero time \(t\) is the object again at \(x=0 ?\) (b) At the time calculated in part (a), what are the velocity and acceleration of the object (magnitude and direction)?

Short Answer

Expert verified
a) The object is again at x=0 when t=\(\sqrt{2\alpha /\beta}\). b) The velocity and acceleration of the object at the time calculated in part (a) are 0 m/s and \(-2\alpha m/s^{2}\) respectively.

Step by step solution

01

Integrate velocity to find position function

The position function, \(x(t)\), as a function of time can be found by integrating the velocity function, \(v_{x}(t)\). \n\n \(\int (\alpha t - \beta t^{3}) dt = \alpha \int t dt - \beta \int t^{3} dt = \frac{1}{2}\alpha t^{2} - \frac{1}{4}\beta t^{4} + C \). \n\n Given that \(x=0\) when \(t=0\), we find that \(C=0\). So \(x(t) = \frac{1}{2}\alpha t^{2} - \frac{1}{4}\beta t^{4}\)
02

Find the time when \(x=0\)

Setting \(x(t)=0\) and solving for \(t\) will give us the time when the object again gets to \(x=0\).\n\n \(0 = \frac{1}{2}\alpha t^{2} - \frac{1}{4}\beta t^{4}\). This simplifies to \(0 = t^{2}(2\alpha- \beta t^{2}).\) The times are either \(t=0\) or \(t = ± \sqrt{2\alpha/ \beta}.\), Only the positive time is physically relevant and thus \(t = \sqrt{2\alpha/ \beta}.\)
03

Calculate velocity at \(t=\sqrt{2\alpha / \beta}\)

Substitute \(t=\sqrt{2\alpha / \beta}\) into the velocity function \(v_{x}(t) = \alpha t - \beta t^{3}\) to obtain the velocity at that time. \n\n This gives \(v_{x}\) = \(0 m/s\)
04

Find the acceleration function

The acceleration as a function of time, \(a(t)\), is the derivative of the velocity function, \(v_{x}(t)\). \n\n \(\frac{d(\alpha t - \beta t^{3})}{dt} = \alpha - 3\beta t^{2}.\)
05

Calculate acceleration at \(t=sqrt{2\alpha / \beta}\)

Substitute \(t=\sqrt{2\alpha / \beta}\) into the acceleration function `a(t) = \alpha - 3\beta t^{2}\) to obtain the acceleration at that time. \n\n This gives \(a\) = \(-2\alpha m/s^{2}\)

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Velocity-Time Relationship
Understanding the velocity-time relationship is crucial when studying motion in physics. It tells us how the velocity of an object is changing over time. In our example, the velocity is described by the equation
\(v_{x}(t) = \text{\(\alpha\)} t - \text{\(\beta\)} t^3\),
where \(\alpha\) is the initial acceleration, and the term involving \(\beta\) adds a complexity to the motion, with the velocity changing over time not just at a constant rate, but in a way that changes as time cubed.To visualize this relationship, think of a graph where time (t) is on the horizontal axis and velocity (\(v_x\)) is on the vertical axis. The graph would start at zero, since at \(t = 0\), \(v_x\) is also zero. As time increases, the velocity would initially increase due to the \(\alpha t\) term but then decrease because of the \(-\beta t^3\) term, eventually passing through zero velocity at certain points in time—this will help us anticipate the answer to part (a) of our exercise.
Integrating Velocity Function
Integrating the velocity function is a method used to find the position of an object as a function of time. It provides the total displacement from the initial point up to any time t. In our exercise, by integrating the given velocity function \(v_{x}(t) = \alpha t - \beta t^3\)
we determine the object’s position relative to time: \[ x(t) = \frac{1}{2}\alpha t^2 - \frac{1}{4}\beta t^4 \].
In this process, we applied the power rule of integration to each term and found that the constant of integration, C, is zero because the object started at the origin, that is, \(x = 0\) when \(t = 0\). Understanding how to integrate polynomials is key, as they often appear in kinematic equations describing motion. When integrating, remember each term's power increases by one, and you divide by this new power to balance the equation.
Solving Kinematics Equations
Solving kinematics equations allows us to predict and describe the motion of objects. From our integrated position function, we can solve for the time when the object returns to the origin (\(x = 0\)):\[ 0 = \frac{1}{2}\alpha t^2 - \frac{1}{4}\beta t^4 \].
Here, the application of algebra simplified the equation to \[0 = t^2(2\alpha - \beta t^2)\],
and we then found that time to be \[t = \sqrt{2\alpha / \beta}\].
We also calculated the velocity and acceleration at this time by substituting \(t\) into their respective functions. The velocity at this instance was zero because the object changed direction at that point. The acceleration was negative, indicating the object was slowing down as it passed through the origin. Learning to navigate through these calculations reinforces your understanding of motion and prepares you for more complex physics problems involving kinematics.

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Most popular questions from this chapter

A juggler throws a bowling pin straight up with an initial speed of \(8.20 \mathrm{~m} / \mathrm{s}\). How much time elapses until the bowling pin returns to the juggler's hand?

In the vertical jump, an athlete starts from a crouch and jumps upward as high as possible. Even the best athletes spend little more than \(1.00 \mathrm{~s}\) in the air (their "hang time"). Treat the athlete as a particle and let \(y_{\max }\) be his maximum height above the floor. To explain why he seems to hang in the air, calculate the ratio of the time he is above \(y_{\max } / 2\) to the time it takes him to go from the floor to that height. Ignore air resistance.

An object's velocity is measured to be \(v_{x}(t)=\alpha-\beta t^{2}\), where \(\alpha=4.00 \mathrm{~m} / \mathrm{s}\) and \(\beta=2.00 \mathrm{~m} / \mathrm{s}^{3} .\) At \(t=0\) the object is at \(x=0 .\) (a) Calculate the object's position and acceleration as functions of time. (b) What is the object's maximum positive displacement from the origin?

A student is running at her top speed of \(5.0 \mathrm{~m} / \mathrm{s}\) to catch a bus, which is stopped at the bus stop. When the student is still \(40.0 \mathrm{~m}\) from the bus, it starts to pull away, moving with a constant acceleration of \(0.170 \mathrm{~m} / \mathrm{s}^{2}\). (a) For how much time and what distance does the student have to run at \(5.0 \mathrm{~m} / \mathrm{s}\) before she overtakes the bus? (b) When she reaches the bus, how fast is the bus traveling? (c) Sketch an \(x-t\) graph for both the student and the bus. Take \(x=0\) at the initial position of the student. (d) The equations you used in part (a) to find the time have a second solution, corresponding to a later time for which the student and bus are again at the same place if they continue their specified motions. Explain the significance of this second solution. How fast is the bus traveling at this point? (e) If the student's top speed is \(3.5 \mathrm{~m} / \mathrm{s},\) will she catch the bus? (f) What is the minimum speed the student must have to just catch up with the bus? For what time and what distance does she have to run in that case?

A Honda Civic travels in a straight line along a road. The car's distance \(x\) from a stop sign is given as a function of time \(t\) by the equation \(x(t)=\alpha t^{2}-\beta t^{3},\) where \(\alpha=1.50 \mathrm{~m} / \mathrm{s}^{2}\) and \(\beta=0.0500 \mathrm{~m} / \mathrm{s}^{3} .\) Calculate the average velocity of the car for each time interval: (a) \(t=0\) to \(t=2.00 \mathrm{~s} ;\) (b) \(t=0\) to \(t=4.00 \mathrm{~s} ;\) (c) \(t=2.00 \mathrm{~s}\) to \(t=4.00 \mathrm{~s}\)

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