/*! This file is auto-generated */ .wp-block-button__link{color:#fff;background-color:#32373c;border-radius:9999px;box-shadow:none;text-decoration:none;padding:calc(.667em + 2px) calc(1.333em + 2px);font-size:1.125em}.wp-block-file__button{background:#32373c;color:#fff;text-decoration:none} Problem 5 One force acting on a machine pa... [FREE SOLUTION] | 91Ó°ÊÓ

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One force acting on a machine part is \(\overrightarrow{\boldsymbol{F}}=(-5.00 \mathrm{~N}) \hat{\imath}+\) \((4.00 \mathrm{~N}) \hat{\jmath} .\) The vector from the origin to the point where the force is applied is \(\vec{r}=(-0.450 \mathrm{~m}) \hat{\imath}+(0.150 \mathrm{~m}) \hat{\jmath}\). (a) In a sketch, show \(\vec{r}, \vec{F}\), and the origin. (b) Use the right-hand rule to determine the direction of the torque. (c) Calculate the vector torque for an axis at the origin produced by this force. Verify that the direction of the torque is the same as you obtained in part (b).

Short Answer

Expert verified
The torque produced by the force is a vector which is into the page. After calculating the cross product of the position vector and the force vector, the magnitude and direction of the torque should matched with what was initially obtained through the right-hand rule.

Step by step solution

01

Sketch the Vectors

To begin, draw the position vector, \( \vec{r} = (-0.450 \, m) \, \hat{\imath} + (0.150 \, m) \, \hat{\jmath} \), as a vector originating from the origin to the point (-0.450, 0.150) on an (x,y) coordinate system. Then draw the force vector, \( \vec{F} = (-5.00 \, N) \, \hat{\imath} + (4.00 \, N) \, \hat{\jmath} \), originating from the same point (-0.450, 0.150) following its direction and magnitude.
02

Determine the Direction of Torque

Using the right-hand rule, point fingers from the position vector (\vec{r}) towards the force vector (\vec{F}). Then, the direction in which the thumb points is the direction of the torque (\vec{\tau}). So, the direction should be into the page.
03

Calculate the Torque

Torque is given by the cross product of the position vector and the force vector, i.e., \( \vec{\tau} = \vec{r} \times \vec{F} \). So, they can compute it by taking the determinant of the matrix formed by \( \hat{\imath} \), \( \hat{\jmath} \), \( \hat{k} \) (for standard unit vectors), r (for position vector components) and F (for force vector components).
04

Verify the Direction of Torque

The direction of torque obtained in step 3 should match with what was determined using the right-hand-rule. In this case, it should be into the page.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Torque
Imagine you're trying to open a stubborn jar lid. The force you apply on the lid is crucial, but where you apply it matters just as much. That's the gist of torque: it's a twist or turn that tends to cause rotation. Mathematically, torque (\( \tau \)) is the result of a force applied at a distance from a pivot point.

Torque is a vector quantity, which means it has both magnitude and direction. Calculating torque involves the position vector (\( \textbf{r} \)), representing the point of force application relative to the pivot, and the force vector (\( \textbf{F} \)), which describes the force's magnitude and direction. The formula is a cross product, given by \( \textbf{\tau} = \textbf{r} \times \textbf{F} \). This operation takes into account how far the force is applied from the pivot (the 'lever arm') and the angle between the force and the lever arm.
Cross Product
Cross product is a special operation in vector algebra that takes two vectors and returns a third vector that is perpendicular to both of the original vectors. If you have two vectors, say \( \textbf{A} \) and \( \textbf{B} \), their cross product \( \textbf{A} \times \textbf{B} \) stands for a new vector that's at right angles to both \( \textbf{A} \) and \( \textbf{B} \).

For calculation, you can imagine writing the components of \( \textbf{A} \) and \( \textbf{B} \) into a 3x3 matrix with the standard unit vectors \( \(\hat{\textbf{i}}\), \hat{\textbf{j}}, \hat{\textbf{k}} \) on the top row and taking its determinant. Remember that the resulting vector's magnitude is also dependent on the sine of the angle between \( \textbf{A} \) and \( \textbf{B} \). The larger the angle (up to 90 degrees), the greater the magnitude of the cross product.
Right-Hand Rule
The right-hand rule is a handy mnemonic to determine the direction of the torque vector when performing a cross product operation. Here's how it goes: extend your right hand with your fingers straightened out. Align your fingers to point in the direction of the first vector, in this case, the position vector \( \textbf{r} \) from the pivot to the force's point of application.

Next, bend your fingers to point in the direction of the second vector, the force vector \( \textbf{F} \). Now, your thumb, which you keep extended, points in the direction of \( \textbf{r} \times \textbf{F} \) - that's the direction of the torque vector! For the exercise given, this would mean the torque vector points into the page, as that's where the thumb would point if you arrange your fingers from \( \textbf{r} \) to \( \textbf{F} \).
Force Vectors
In physics, force vectors are mighty tools in describing forces acting on an object. A force vector has both a magnitude, telling us how strong the force is, and a direction, indicating which way the force is pushing or pulling. Commonly written in Cartesian coordinates, a force vector like \( \textbf{F} = (-5.00 \, N) \hat{\textbf{i}} + (4.00 \, N) \hat{\textbf{j}} \) has two components.

The \(\hat{\textbf{i}}\) bit represents the force in the horizontal (x-axis) direction, while \(\hat{\textbf{j}}\) shows the force in the vertical (y-axis) direction. By knowing these components, we can fully understand all aspects of the force's behavior and influence on objects.
Position Vectors
Now, let's talk about position vectors. They indicate a specific location relative to an origin point. The vector \( \textbf{r} = (-0.450 \, m) \hat{\textbf{i}} + (0.150 \, m) \hat{\textbf{j}} \) in our exercise offers a perfect example. It points from the origin of a coordinate system to the exact point where the force is being applied on an object.

Like force vectors, position vectors have both magnitude and direction. The \(\hat{\textbf{i}}\) and \(\hat{\textbf{j}}\) components help us understand the object's location in 2D space: in this case, left of the origin on the x-axis and above on the y-axis.

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Most popular questions from this chapter

A playground merry-go-round has radius \(2.40 \mathrm{~m}\) and moment of inertia \(2100 \mathrm{~kg} \cdot \mathrm{m}^{2}\) about a vertical axle through its center, and it turns with negligible friction. (a) A child applies an \(18.0 \mathrm{~N}\) force tangentially to the edge of the merry-go-round for \(15.0 \mathrm{~s}\). If the merrygo-round is initially at rest, what is its angular speed after this \(15.0 \mathrm{~s}\) interval? (b) How much work did the child do on the merry-go-round? (c) What is the average power supplied by the child?

While the turntable is being accelerated, the person suddenly extends her legs. What happens to the turntable? (a) It suddenly speeds up; (b) it rotates with constant speed; (c) its acceleration decreases; (d) it suddenly stops rotating.

A large uniform horizontal turntable rotates freely about a vertical axle at its center. You measure the radius of the turntable to be \(3.00 \mathrm{~m} .\) To determine the moment of inertia \(I\) of the turntable about the axle, you start the turntable rotating with angular speed \(\omega\), which you measure. You then drop a small object of mass \(m\) onto the rim of the turntable. After the object has come to rest relative to the turntable, you measure the angular speed \(\omega_{\mathrm{f}}\) of the rotating turntable. You plot the quantity \(\left(\omega-\omega_{\mathrm{f}}\right) / \omega_{\mathrm{f}}\) (with both \(\omega\) and \(\omega_{\mathrm{f}}\) in rad \(\left./ \mathrm{s}\right)\) as a function of \(m\) (in kg). You find that your data lie close to a straight line that has slope \(0.250 \mathrm{~kg}^{-1}\). What is the moment of inertia \(I\) of the turntable?

A hollow, thin-walled sphere of mass \(12.0 \mathrm{~kg}\) and diameter \(48.0 \mathrm{~cm}\) is rotating about an axle through its center. The angle (in radians) through which it turns as a function of time (in seconds) is given by \(\theta(t)=A t^{2}+B t^{4},\) where \(A\) has numerical value 1.50 and \(B\) has numerical value \(1.10 .\) (a) What are the units of the constants \(A\) and \(B ?\) (b) At the time \(3.00 \mathrm{~s}\), find (i) the angular momentum of the sphere and (ii) the net torque on the sphere.

A thin-walled, hollow spherical shell of mass \(m\) and radius \(r\) starts from rest and rolls without slipping down a track (Fig. \(\mathbf{P 1 0 . 7 2}\) ). Points \(A\) and \(B\) are on a circular part of the track having radius \(R\). The diameter of the shell is very small compared to \(h_{0}\) and \(R,\) and the work done by rolling friction is negligible. (a) What is the minimum height \(h_{0}\) for which this shell will make a complete loop-the-loop on the circular part of the track? (b) How hard does the track push on the shell at point \(B,\) which is at the same level as the center of the circle? (c) Suppose that the track had no friction and the shell was released from the same height \(h_{0}\) you found in part (a). Would it make a complete loop-theloop? How do you know? (d) In part (c), how hard does the track push on the shell at point \(A,\) the top of the circle? How hard did it push on the shell in part (a)?

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