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A \(4.0 \mathrm{~kg}\) particle moves in an \(x y\) plane. At the instant when the particle's position and velocity are \(\vec{r}=\) \((2.0 \mathrm{~m}) \hat{\mathrm{i}}+(4.0 \mathrm{~m}) \hat{\mathrm{j}}\) and \(\vec{v}=(-4.0 \mathrm{~m} / \mathrm{s}) \hat{\mathrm{j}}\), the force on the particle is \(\vec{F}=(-3.0 \mathrm{~N}) \hat{\mathrm{i}}\). At this instant, determine (a) the particle's rotational momentum about the origin, (b) the particle's rotational momentum about the point \(x=0, y=4.0 \mathrm{~m},(\mathrm{c})\) the torque acting on the particle about the origin, and (d) the torque acting on the particle about the point \(x=0.0 \mathrm{~m}, y=4.0 \mathrm{~m}\).

Short Answer

Expert verified
a) \(\vec{L}_o = -32.0 \ \mathrm{kg \cdot m^2/s} \ \hat{\mathrm{k}}\), b) \(\vec{L} = -32.0 \ \mathrm{kg \cdot m^2/s} \ \hat{\mathrm{k}}\), c) \(\vec{\tau}_o = -12.0 \ \mathrm{N \cdot m} \ \hat{\mathrm{k}}\), d) \(\vec{\tau}' = 0 \ \)

Step by step solution

01

- Identify Given Information

The particle has a mass of 4.0 kg. Its position \(\vec{r} = 2.0 \ \mathrm{m} \ \hat{\mathrm{i}} + 4.0 \ \mathrm{m} \ \hat{\mathrm{j}}\) and velocity \(\vec{v} = -4.0 \ \mathrm{m}/\mathrm{s} \ \hat{\mathrm{j}}\). The force on the particle is given by \(\vec{F} = -3.0 \ \mathrm{N} \ \hat{\mathrm{i}}\).
02

- Calculate Rotational (Angular) Momentum About the Origin

The rotational momentum (also called angular momentum) \(\vec{L}_o\) about the origin is given by the cross product of the position vector \(\vec{r}\) and the linear momentum \(\vec{p} = m \vec{v}\).\[\vec{L}_o = \vec{r} \times \vec{p} = \vec{r} \times (m \vec{v})\]\[\vec{L}_o = (2.0 \ \mathrm{m} \ \hat{\mathrm{i}} + 4.0 \ \mathrm{m} \ \hat{\mathrm{j}}) \times [4.0 \ \mathrm{kg} \times (-4.0 \ \mathrm{m}/\mathrm{s}) \ \hat{\mathrm{j}}] \]\[\vec{L}_o = (2.0 \ \mathrm{m} \ \hat{\mathrm{i}} + 4.0 \ \mathrm{m} \ \hat{\mathrm{j}}) \times (-16.0 \ \mathrm{kg \cdot m/s} \ \hat{\mathrm{j}})\]\[\vec{L}_o = 2.0 \ \mathrm{m} \times (-16.0 \ \mathrm{kg \cdot m/s}) \ (\hat{\mathrm{i}} \times \hat{\mathrm{j}}) + 4.0 \ \mathrm{m} \times (-16.0 \ \mathrm{kg \cdot m/s}) \ (\hat{\mathrm{j}} \times \hat{\mathrm{j}})\]\[\vec{L}_o = -32.0 \ \mathrm{kg \cdot m^2/s} \ \hat{\mathrm{k}} + 0 \ \hat{\mathrm{k}}\]\[\vec{L}_o = -32.0 \ \mathrm{kg \cdot m^2/s} \ \hat{\mathrm{k}}\]
03

- Calculate Rotational Momentum About the Point (0, 4.0 m)

To find the rotational momentum about another point, we need to adjust the position vector to be relative to the new point.\[\vec{r}' = \vec{r} - \vec{r}'_{ref} \]\[\vec{r}' = (2.0 \ \mathrm{m} \ \hat{\mathrm{i}} + 4.0 \ \mathrm{m} \ \hat{\mathrm{j}}) - (0 \ \mathrm{m} \ \hat{\mathrm{i}} + 4.0 \ \mathrm{m} \ \hat{\mathrm{j}})\]\[\vec{r}' = (2.0 \ \mathrm{m} \ \hat{\mathrm{i}} + 0 \ \hat{\mathrm{j}})\]\[\vec{L} = \vec{r}' \times (m \vec{v})\]\[\vec{L} = (2.0 \ \mathrm{m} \ \hat{\mathrm{i}}) \times [4.0 \ \mathrm{kg} \times (-4.0 \ \mathrm{m/s}) \ \hat{\mathrm{j}}]\]\[\vec{L} = (2.0 \ \mathrm{m} \ \hat{\mathrm{i}}) \times (-16.0 \ \mathrm{kg \cdot m/s} \ \hat{\mathrm{j}})\]\[\vec{L} = -32.0 \ \mathrm{kg \cdot m^2/s} \ \hat{\mathrm{k}}\]
04

- Calculate Torque About the Origin

Torque \(\vec{\tau}\) is the cross product of position vector \(\vec{r}\) and force \(\vec{F}\).\[\vec{\tau}_o = \vec{r} \times \vec{F} \]\[\vec{\tau}_o = (2.0 \ \mathrm{m} \ \hat{\mathrm{i}} + 4.0 \ \mathrm{m} \ \hat{\mathrm{j}}) \times (-3.0 \ \mathrm{N} \ \hat{\mathrm{i}})\]\[\vec{\tau}_o = (2.0 \ \mathrm{m} \ \hat{\mathrm{i}}) \times (-3.0 \ \mathrm{N} \ \hat{\mathrm{i}}) + (4.0 \ \mathrm{m} \ \hat{\mathrm{j}}) \times (-3.0 \ \mathrm{N} \ \hat{\mathrm{i}})\]\[\vec{\tau}_o = 0 - 12.0 \ \mathrm{N \cdot m} \ \hat{\mathrm{k}}\]\[\vec{\tau}_o = -12.0 \ \mathrm{N \cdot m} \ \hat{\mathrm{k}}\]
05

- Calculate Torque About the Point (0, 4.0 m)

To calculate torque about another point, we use the same adjusted position vector \(\vec{r}'\) to find the cross product with the force.\[\vec{r}' = 2.0 \ \mathrm{m} \ \hat{\mathrm{i}} \]\[\vec{\tau}' = \vec{r}' \times \vec{F} = (2.0 \ \mathrm{m} \ \hat{\mathrm{i}}) \times (-3.0 \ \mathrm{N} \ \hat{\mathrm{i}})\]\[\vec{\tau}' = 0 \]

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Understanding Angular Momentum
Angular momentum is a measure of the rotational motion of an object. Think of it as the rotational equivalent of linear momentum, which describes motion in a straight line. Angular momentum (\(\vec{L}\)) is calculated using the cross product between the position vector \(\vec{r}\) and the linear momentum \(\vec{p}\). The linear momentum is given by mass \((m)\) times velocity \((\vec{v})\). This relationship can be neatly summarized as: \[\vec{L} = \vec{r} \times \vec{p} \] When you see 'cross product', it involves a bit more than just multiplying numbers. It's about direction and orientation too. The result of a cross product is always a vector that is perpendicular to the plane formed by the two vectors you multiplied. Using the right-hand rule can help you determine the direction: if you point your index finger in the direction of \(\vec{r}\) and your middle finger in the direction of \(\vec{p}\), your thumb points in the direction of \(\vec{L}\). Angular momentum tells us how much rotational motion and 'twist' an object has relative to a point. This is crucial, whether it's planets orbiting the sun or playground swings.
How to Calculate Torque
Torque (\(\vec{\tau}\)) is like the rotational counterpart of force. It describes how much force causes an object to rotate. If you've ever used a wrench to tighten a bolt, you've applied torque. The general formula for torque is: \[ \vec{\tau}_o = \vec{r} \times \vec{F} \] Here, \(\vec{r}\) is the position vector (from the point you are considering as the origin to the point of force application), and \(\vec{\tau}\) is the force applied. Similar to angular momentum, torque uses the cross product, resulting in a vector that shows the rotational effect. Here's a breakdown of the process: \begin{enumerate} \item Identify the position vector \(\vec{r}\). \item Identify the force vector \(\vec{F}\). \item Use the cross product to find the torque vector \(\vec{\tau}\). \end{enumerate} Using the right-hand rule here again can help. Point your index finger in the direction of \(\vec{r}\), and your middle finger in the direction of \(\vec{F}\). Your thumb will show you the torque direction. Torque is vital for understanding how rotational forces act on systems, whether it's tightening screws, turning gears, or even how different forces work on lever arms.
Exploring the Cross Product
The cross product is a special vector operation in physics and engineering. It's not just multiplication but includes an orientation aspect. Let's dive deeper into this concept: The cross product of two vectors \(\vec{A}\) and \(\vec{B}\) is written as \[ \vec{A} \times \vec{B} = \vec{C} \] Where \(\vec{C}\) is a vector perpendicular to both \(\vec{A}\) and \(\vec{B}\). The magnitude of \(\vec{C}\) is given by: \[ \| \vec{C} \| = \| \vec{A} \| \| \vec{B} \| \sin(\theta) \] Here, \(\theta\) is the angle between \(\vec{A}\) and \(\vec{B}\). Cross products are used extensively in physics to describe quantities that have both magnitude and direction. Here's why the cross product is important:
  • It helps define rotational motion and angular momentum.
  • It explains the torque generated by forces applied at various points.
Remember, the direction of the resulting vector is always perpendicular to the plane containing the initial vectors. This unique property makes it integral in understanding physical phenomena involving rotation and directionality. Breaking down the cross product step-by-step and applying it in various problems will improve your grasp of rotational physics concepts.

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Most popular questions from this chapter

A \(140 \mathrm{~kg}\) hoop rolls along a horizontal floor so that its center of mass has a speed of \(0.150 \mathrm{~m} / \mathrm{s}\). How much work must be done on the hoop to stop it?

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