Chapter 4: Problem 8
Let two different uniformly moving observers have velocities \(\mathbf{v}_{1}\) and \(\mathbf{v}_{2}\), in units where \(c=1\). Show that their relative velocity, as measured by one of the observers, satisfies $$ v^{2}=\frac{\left(1-\mathbf{v}_{1} \cdot \mathbf{v}_{2}\right)^{2}-\left(1-v_{1}^{2}\right)\left(1-v_{2}^{2}\right)}{\left(1-\mathbf{v}_{1} \cdot \mathbf{v}_{2}\right)^{2}} . $$ A straight application of velocity transformations is painfully tedious, but an application of 4-vector invariants is trivial!
Short Answer
Step by step solution
Define the Four-Velocities
Use the Relativistic Dot Product
Calculate Each Observer's Velocity Invariant
Analyze the Difference of Squares
Derive the Relative Velocity Formula
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Four-Velocity
- Four-velocity is always tangent to the object's worldline in spacetime.
- It remains constant in magnitude for any object in an inertial frame, always satisfying \( U \cdot U = -1 \).
Lorentz Transformations
For an observer moving at velocity \( \mathbf{v} \), the transformations are:
- \( t' = \gamma (t - \frac{\mathbf{v} \, x}{c^2}) \)
- \( x' = \gamma (x - \mathbf{v} \, t) \)
Dot Product Invariant
In the context of four-velocities, the invariant is given as \( U_1 \cdot U_2 = \gamma_1 \gamma_2 (1 - \mathbf{v}_1 \cdot \mathbf{v}_2) \).
- The invariance of the dot product shields calculations from errors due to reference frame changes.
- It also helps in calculating physical quantities such as relative velocity without laborious computations.
Special Relativity
The central ideas of special relativity are:
- Time dilation, where moving clocks tick slower as seen by a stationary observer.
- Length contraction, indicating that objects appear shorter along the direction of relative motion.
- The relativity of simultaneity, which suggests that two events appearing simultaneous can differ for observers in different states of motion.
Velocity Transformation
In its basic form:\[ v' = \frac{v + u}{1 + \frac{vu}{c^2}} \]Where \( v \) is the velocity of an object in one frame, \( u \) is the velocity of the other frame, and \( c \) is the speed of light.
This ensures that no matter how velocities are combined, the result never exceeds the speed of light.
- This concept is crucial for understanding interactions at high velocities.
- It's essential for scenarios involving particles moving close to the speed of light.