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(II) Let \(\vec { \mathbf { v } } = 20.0 \hat { \mathbf { i } } + 22.0 \hat { \mathbf { j } } - 14.0 \hat { \mathbf { k } } .\) What angles does this vector make with the \(x , y ,\) and \(z\) axes?

Short Answer

Expert verified
Angles are approximately 52.44° with x-axis, 47.98° with y-axis, 115.28° with z-axis.

Step by step solution

01

Understand Vector Components

The vector given is \(\vec { \mathbf { v } } = 20.0 \hat { \mathbf { i } } + 22.0 \hat { \mathbf { j } } - 14.0 \hat { \mathbf { k } }\). Each component represents the projection of the vector on the respective axis. Here, 20.0 is along the x-axis, 22.0 is along the y-axis, and -14.0 is along the z-axis.
02

Determine Magnitude of the Vector

Use the formula for the magnitude of a vector: \[|\vec{\mathbf{v}}| = \sqrt{(20.0)^2 + (22.0)^2 + (-14.0)^2}\]Calculate the squared values and find the square root.
03

Calculate Magnitude numerically

\[|\vec{\mathbf{v}}| = \sqrt{400 + 484 + 196} = \sqrt{1080}\]\[|\vec{\mathbf{v}}| \approx 32.86\]
04

Calculate Angle with the X-axis

The cosine of the angle \( \theta_x \) made with the x-axis is given by the formula:\[\cos(\theta_x) = \frac{20.0}{|\vec{\mathbf{v}}|}\]Calculate \(\theta_x\) by finding the arccosine.
05

Solve for Angle with X-axis

Substitute the magnitude of the vector:\[\cos(\theta_x) = \frac{20.0}{32.86} \approx 0.609\]\[\theta_x = \cos^{-1}(0.609) \approx 52.44^\circ\]
06

Calculate Angle with the Y-axis

The cosine of the angle \( \theta_y \) is:\[\cos(\theta_y) = \frac{22.0}{|\vec{\mathbf{v}}|}\]Compute \(\theta_y\) using the arccosine function.
07

Solve for Angle with Y-axis

Substitute the magnitude of the vector:\[\cos(\theta_y) = \frac{22.0}{32.86} \approx 0.670\]\[\theta_y = \cos^{-1}(0.670) \approx 47.98^\circ\]
08

Calculate Angle with the Z-axis

The cosine of the angle \( \theta_z \) is:\[\cos(\theta_z) = \frac{-14.0}{|\vec{\mathbf{v}}|}\]Determine \(\theta_z\) by calculating the arccosine.
09

Solve for Angle with Z-axis

Substitute the magnitude of the vector:\[\cos(\theta_z) = \frac{-14.0}{32.86} \approx -0.426\]\[\theta_z = \cos^{-1}(-0.426) \approx 115.28^\circ\]

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Vector Components
In vector analysis, understanding vector components is crucial. Each component of a vector is essentially a part that points along the principal axes. For our vector \[ \vec{\mathbf{v}} = 20.0 \hat{\mathbf{i}} + 22.0 \hat{\mathbf{j}} - 14.0 \hat{\mathbf{k}} \]- The component \(20.0 \hat{\mathbf{i}}\) is along the x-axis.- The component \(22.0 \hat{\mathbf{j}}\) is along the y-axis.- The component \(-14.0 \hat{\mathbf{k}}\) is along the z-axis.

Each of these components tells us how much the vector stretches along that particular axis in a 3D space. This breakdown helps solve various problems, such as calculating the vector's magnitude or its direction relative to the axes. By analyzing these, you gain insights into the vector's specific direction and length along each axis, which are foundational to solving more complex vector-based equations.
Magnitude of a Vector
The magnitude of a vector is its length or size, essentially giving us an idea of how long the vector is. To calculate the magnitude of our vector \(\vec{\mathbf{v}}\), we use the formula:\[|\vec{\mathbf{v}}| = \sqrt{(20.0)^2 + (22.0)^2 + (-14.0)^2}\]

This formula works by using the Pythagorean theorem, summing the squares of each component:
  • Squaring: \(20.0^2 = 400\)
  • Squaring: \(22.0^2 = 484\)
  • Squaring: \((-14.0)^2 = 196\)
Adding these up, we find:\[|\vec{\mathbf{v}}| = \sqrt{400 + 484 + 196} = \sqrt{1080} \approx 32.86\]

Thus, the magnitude is about 32.86, which gives us an understanding of the actual length of the vector in three-dimensional space. Knowing the magnitude is essential in physics and engineering, as it can represent values like force, velocity, or even electric fields.
Vector Angles with Axes
Vector angles with axes help us understand its orientation in space. The angle that a vector makes with each axis can be found using the cosine function. These angles are often denoted as \(\theta_x\), \(\theta_y\), and \(\theta_z\) for the x, y, and z axes respectively. The formulas we use involve dividing each vector component by the magnitude.
  • For the x-axis, \(\ cos(\theta_x) = \frac{20.0}{32.86} \approx 0.609 \)
  • For the y-axis, \(\ cos(\theta_y) = \frac{22.0}{32.86} \approx 0.670 \)
  • For the z-axis, \(\ cos(\theta_z) = \frac{-14.0}{32.86} \approx -0.426 \)
To find the angle itself, we use the arccosine function:
  • \(\theta_x = \cos^{-1}(0.609) \approx 52.44^\circ \)
  • \(\theta_y = \cos^{-1}(0.670) \approx 47.98^\circ \)
  • \(\theta_z = \cos^{-1}(-0.426) \approx 115.28^\circ \)
This means our vector is approximately pointing 52.44 degrees with the x-axis, 47.98 degrees with the y-axis, and a larger angle of 115.28 degrees with the z-axis. Understanding these angles can help you visualize and solve practical problems involving vectors, such as determining the direction of a force or an object's trajectory in space.

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Most popular questions from this chapter

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