/*! This file is auto-generated */ .wp-block-button__link{color:#fff;background-color:#32373c;border-radius:9999px;box-shadow:none;text-decoration:none;padding:calc(.667em + 2px) calc(1.333em + 2px);font-size:1.125em}.wp-block-file__button{background:#32373c;color:#fff;text-decoration:none} Problem 102 $$ \begin{aligned} &\beg... [FREE SOLUTION] | 91Ó°ÊÓ

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$$ \begin{aligned} &\begin{aligned} R &=\frac{u^{2} \sin 2 \theta}{g}=\frac{(56)^{2} \sin 60^{\circ}}{9.8} \\ &=\frac{56 \times 56 \times \sqrt{3}}{19.6}=160 \sqrt{3} \end{aligned}\\\ &\text { Hence, the correct answer is option (a). } \end{aligned} $$

Short Answer

Expert verified
The correct answer is option (a), \( 160 \sqrt{3} \).

Step by step solution

01

Understand the Given Formula

The exercise provides the formula for the range of a projectile motion: \( R = \frac{u^{2} \sin 2\theta}{g} \). Here, \( u \) is the initial velocity, \( \theta \) is the angle of projection, and \( g \) is the acceleration due to gravity.
02

Substitute Values into the Formula

Substitute \( u = 56 \), \( \theta = 60^{\circ} \), and \( g = 9.8 \) into the formula: \[ R = \frac{(56)^{2} \sin 2 \times 60^{\circ}}{9.8} \]. Use \( \sin 120^{\circ} = \sin 60^{\circ} = \frac{\sqrt{3}}{2} \).
03

Calculate \( u^{2} \sin 120^{\circ} \)

Calculate \( 56^{2} = 3136 \) and then multiply by \( \sin 120^{\circ} = \frac{\sqrt{3}}{2} \): \[ 3136 \times \frac{\sqrt{3}}{2} = 1568 \sqrt{3} \].
04

Divide by \( g \) to Find \( R \)

Now divide by the gravitational constant \( g = 19.6 \) to find the range: \[ R = \frac{1568 \sqrt{3}}{9.8} = 160 \sqrt{3} \].
05

Conclude with the Given Options

Match the calculated value \( 160 \sqrt{3} \) with the available options in the problem to determine that option (a) is correct.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Range of Projectile
Projectile motion involves several factors that determine how far an object will travel. The range of a projectile, denoted as \( R \), is the horizontal distance a projectile covers during its flight. In the context of projectile motion, the formula used to determine the range is \( R = \frac{u^{2} \sin 2\theta}{g} \). This formula shows that the range not only relies on the speed and angle at which the projectile is launched but also on other constant factors such as gravity.

Breaking down this formula, we see how a higher initial velocity \( u \) or an optimal angle \( \theta \) close to \( 45^{\circ} \) typically results in a greater range. An angle of \( 60^{\circ} \), as used in the problem, is less than optimal for maximum range, but when combined with a significant initial velocity, it still produces a considerable distance.

Understanding this formula helps students analyze the physics behind projecting objects and can be applied to practical problems in sports, engineering, and physics experiments.
Initial Velocity
The initial velocity \( u \) is a significant factor responsible for setting a projectile in motion. It refers to the speed at which an object begins its trajectory and influences both the range and the time of flight. In projectile motion equations, knowing the initial velocity is crucial for predicting how far or how high a projectile will travel.

For example, if the initial velocity increases, the object will generally travel further given the same angle of projection. In our problem, the initial velocity is given as \( 56 \) m/s. This high speed contributes to the large range achieved even with a non-optimal angle of projection.

The role of initial velocity emphasizes the importance of the speed in the motion equation, demonstrating how faster velocities translate into broader and longer voyages in projectile activities.
Angle of Projection
The angle of projection \( \theta \) affects the trajectory path a projectile takes. In the range formula, \( \sin 2\theta \) indicates that the angle of projection directly influences the magnitude of the range. Different angles yield different paths and distances.

An angle of \( 45^{\circ} \) is generally ideal for achieving the maximum range under standard conditions. However, in the problem, an angle of \( 60^{\circ} \) is used, aligning with the scenario requirements and produces a different range. This angle results in a higher vertical component than a \( 45^{\circ} \) angle, thereby influencing where and how the projectile will land.

Understanding the effects of the angle of projection aids in strategic decisions in sports, artillery handling, or optimizing launch angles for various applications.
Acceleration due to Gravity
Gravity, symbolized as \( g \), is a constant force pulling the projectile back to Earth. In our equation, it plays the role of a denominator, indicating how gravity counters the initial thrust given to the object. The standard acceleration due to gravity on Earth is \( 9.8 \) m/s².

This constant is crucial to the formula since it's involved in determining the range. A higher gravitational pull would decrease the projectile's range because it would bring the projectile to the ground sooner.

Understanding gravity's role in projectile motion is fundamental in physics, as it influences how bodies move not only on Earth but also how calculations might change on other planets with different gravitational strengths. Such awareness is essential for space exploration, aeronautics, and understanding natural phenomena.

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Most popular questions from this chapter

A parachutist drops freely from an aeroplane for \(10 \mathrm{sec}-\) onds before the parachute opens out. Then he descends with a net retardation of \(25 \mathrm{~m} / \mathrm{s}^{2}\). If he bails out of the plane at a height of \(2,495 \mathrm{~m}\) and \(g=10 \mathrm{~m} / \mathrm{s}^{2}\), his velocity on reaching the ground will be (a) \(5 \mathrm{~m} / \mathrm{s}\) (b) \(10 \mathrm{~m} / \mathrm{s}\) (c) \(15 \mathrm{~m} / \mathrm{s}\) (d) \(20 \mathrm{~m} / \mathrm{s}\)

A particle moves according to the law \(a=-k y\). Find the velocity as a function of distance \(y\), where \(v_{0}\) is initial velocity (a) \(v^{2}=v_{0}^{2}-k y^{2}\) (b) \(v^{2}=v_{0}^{2}-2 k y\) (c) \(v^{2}=v_{0}^{2}-2 k y^{2}\) (d) None of these.

An engine of a train moving with uniform acceleration passes an electric pole with velocity \(u\), and the last compartment with velocity \(v\). The middle point of the train passes past the same pole with a velocity of (a) \(\frac{u+v}{2}\) (b) \(\frac{u^{2}+v^{2}}{2}\) (c) \(\sqrt{\frac{u^{2}+v^{2}}{2}}\) (d) \(\sqrt{\frac{u^{2}-v^{2}}{2}}\)

A car travelling at a constant speed of \(20 \mathrm{~m} / \mathrm{s}\) overtaked another car which is moving at a constant acceleration of \(2 \mathrm{~m} / \mathrm{s}^{2}\), and it is initially at rest. Assume the length of each car to be \(5 \mathrm{~m}\). The total road distance used in overtaking is (a) \(394.74 \mathrm{~m}\) (b) \(15.26 \mathrm{~m}\) (c) \(200.00 \mathrm{~m}\) (d) \(186.04 \mathrm{~m}\)

Two particles start moving from the same point along the same straight line. The first moves with constant velocity \(v\) and the second with constant acceleration \(a\). During the time that elapses before the second catches the first, the greatest distance between the particles is (a) \(\frac{v^{2}}{a}\) (b) \(\frac{v^{2}}{2 a}\) (c) \(\frac{2 v^{2}}{a}\) (d) \(\frac{v^{2}}{4 a}\)

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