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A projectile is launched with an initial speed of \(30 \mathrm{~m} / \mathrm{s}\) at an angle of \(60^{\circ}\) above the horizontal. What are the (a) magnitude and (b) angle of its velocity \(2.0 \mathrm{~s}\) after launch, and \((\mathrm{c})\) is the angle above or below the horizontal? What are the (d) magnitude and (e) angle of its velocity \(5.0 \mathrm{~s}\) after launch, and \((\mathrm{f})\) is the angle above or below the horizontal?

Short Answer

Expert verified
Initially, the horizontal component of velocity is 15 m/s and the vertical is approximately 25.98 m/s.

Step by step solution

01

Break Down Initial Conditions

The initial speed of the projectile is given as \( v_0 = 30 \text{ m/s} \) and is launched at an angle \( \theta_0 = 60^{\circ} \). We can decompose this into horizontal and vertical components:* Horizontal component: \( v_{0x} = v_0 \cos \theta_0 = 30 \cos 60^{\circ} = 15 \text{ m/s} \)* Vertical component: \( v_{0y} = v_0 \sin \theta_0 = 30 \sin 60^{\circ} = 25.98 \text{ m/s} \) (approximately)

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Initial Speed and Angle
Projectile motion is fascinating because it combines linear and angular dynamics! When a projectile is launched, like in our example, we have both an initial speed and an angle at which it is fired. Here, the initial speed is given as 30 m/s, and the launch angle is 60 degrees above the horizontal.
Understanding these two factors is crucial as they set the stage for how the projectile will travel. The initial speed determines how fast it moves, while the angle affects its path or trajectory. Imagine you’re playing sports - how hard you throw and at what angle significantly influences how far the ball goes.
When dealing with angles, remember they help in calculating how the speed is distributed in horizontal and vertical directions. It's like splitting the speed into two parts: one along the ground and one upwards. This split is what leads us to the next core idea.
Horizontal and Vertical Components
Once we've got the initial conditions, the next step is to use the angle to divide the speed into horizontal and vertical components. Think of this as the secret to understanding projectile paths. You have a basic speed (30 m/s) and an angle (60 degrees) that shows how much goes straight ahead and how much goes up.
  • Horizontal Component (\( v_{0x} \
  • \)): This part tells us how fast the projectile moves along the ground. It's calculated using the cosine of the angle: \( v_{0x} = v_0 \cos \theta_0 \). For our example, this is 15 m/s.
  • Vertical Component (\( v_{0y} \)
  • ): This is how fast the projectile moves upwards, which we find using the sine of the angle: \( v_{0y} = v_0 \sin \theta_0 \). It comes out to approximately 25.98 m/s.
Breaking down speed like this is essential. It shows us that while the projectile might move quickly overall, its split-motion can tell us a lot about how high and far it goes. The constant horizontal speed and changing vertical speed (due to gravity) are why projectiles have that typical curved path.
Velocity After Time
After some time passes, a projectile’s velocity changes due to forces like gravity acting on it, especially affecting the vertical component. For our scenario, we need to determine the projectile's velocity at specific instances beyond just the launch.
The overall velocity at any time can be seen as a combination of horizontal and vertical motions. While the horizontal component remains constant (15 m/s here as no horizontal force acts on it), the vertical component changes over time due to gravity (\(9.81 \, \text{m/s}^2\)). This influences the vertical speed and ultimately the direction of the projectile.
When analyzing velocity after a certain time span, say 2 seconds, the vertical speed is calculated as:\( v_y = v_{0y} - g \times t \), where \( t \) is the time elapsed, and \( g \) is gravity's acceleration.
  • For 2 seconds: \( v_y = 25.98 \, \text{m/s} - 9.81 \, \text{m/s}^2 \times 2 = 6.36 \, \text{m/s} \)
  • After 5 seconds: \( v_y = 25.98 \, \text{m/s} - 9.81 \, \text{m/s}^2 \times 5 = -23.07 \, \text{m/s} \)
The magnitude and direction of the overall velocity can then be found using the Pythagorean theorem and trigonometry, which considers these components together. It offers a comprehensive picture of the projectile's state at that moment.

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Most popular questions from this chapter

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