Chapter 11: Problem 28
A \(2.0 \mathrm{~kg}\) particle-like object moves in a plane with velocity components \(v_{x}=30 \mathrm{~m} / \mathrm{s}\) and \(v_{y}=60 \mathrm{~m} / \mathrm{s}\) as it passes through the point with \((x, y)\) coordinates of \((3.0,-4.0) \mathrm{m}\). Just then, in unitvector notation, what is its angular momentum relative to (a) the origin and (h) the noint located $$ (-2.0,-2.0) \mathrm{m} ? $$
Short Answer
Step by step solution
Calculate Position Vector
Calculate Velocity Vector
Calculate Angular Momentum about the Origin
Calculate the Cross Product
Calculate Angular Momentum about the Point \((-2.0, -2.0)\)
Compute the Cross Product for the Point \((-2.0, -2.0)\)
Unlock Step-by-Step Solutions & Ace Your Exams!
-
Full Textbook Solutions
Get detailed explanations and key concepts
-
Unlimited Al creation
Al flashcards, explanations, exams and more...
-
Ads-free access
To over 500 millions flashcards
-
Money-back guarantee
We refund you if you fail your exam.
Over 30 million students worldwide already upgrade their learning with 91Ó°ÊÓ!
Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Position Vector
For example, in the given exercise, the position vector to the coordinates
- From the origin to the point a
- (3.0, -4.0) m is given by
- \( \vec{r} = 3.0 \hat{i} - 4.0 \hat{j} \)
- (3.0, -4.0) m is given by
- Similarly, for the point
- (-2.0, -2.0) m, the position vector becomes
- \( \vec{r}' = 5.0 \hat{i} - 2.0 \hat{j} \)
- (-2.0, -2.0) m, the position vector becomes
Velocity Vector
In this exercise, the velocity vector of the particle is given by:
- Velocity components:
- \( v_x = 30 \text{ m/s} \)
- \( v_y = 60 \text{ m/s} \)
- Combined, they describe a velocity vector:
- \( \vec{v} = 30 \hat{i} + 60 \hat{j} \)
Cross Product
In the given problem, the angular momentum calculation involves computing a cross product between the position vector \( \vec{r} \) and the momentum \( m\vec{v} \).
- For the origin:
- \( \vec{L} = (3.0\hat{i} - 4.0\hat{j}) \times 2(30\hat{i} + 60\hat{j}) \)
- This yields \( 600\hat{k} \) as the result of \((360 + 240)\hat{k}\), reflecting the angular momentum at the origin.
- For the point
- (-2.0, -2.0):
- \( \vec{L} = (5.0\hat{i} - 2.0\hat{j}) \times 2(30\hat{i} + 60\hat{j}) \)
- Gives \( 720\hat{k} \) as \((600 + 120)\hat{k}\), denoting a different angular momentum value at this reference point.
- (-2.0, -2.0):
Unit Vector Notation
This notation helps in simplifying vector equations and visualizing them in 3D space.
- In our exercise, positions and velocities are expressed in unit vector form:
- \( 3.0\hat{i} - 4.0\hat{j} \) for position
- \( 30\hat{i} + 60\hat{j} \) for velocity.
- When vectors are multiplied, such as in the cross product, the unit vectors follow specific rules to ensure accurate mathematical calculations.