/*! This file is auto-generated */ .wp-block-button__link{color:#fff;background-color:#32373c;border-radius:9999px;box-shadow:none;text-decoration:none;padding:calc(.667em + 2px) calc(1.333em + 2px);font-size:1.125em}.wp-block-file__button{background:#32373c;color:#fff;text-decoration:none} Problem 15 Simulation blunders Explain what... [FREE SOLUTION] | 91Ó°ÊÓ

91Ó°ÊÓ

Simulation blunders Explain what’s wrong with each of the following simulation designs. (a) A roulette wheel has 38 colored slots—18 red, 18 black, and 2 green. To simulate one spin of the wheel, let numbers 00 to 18 represent red, 19 to 37 represent black, and 38 to 40 represent green. (b) About 10% of U.S. adults are left-handed. To simulate randomly selecting one adult at a time until you find a left-hander, use two digits. Let 01 to 10 represent being left-handed and 11 to 00 represent being right-handed. Move across a row in Table D, two digits at a time, skipping any numbers that have already appeared, until you find a number between 01 and 10. Record the number of people selected.

Short Answer

Expert verified
(a) Number ranges exceed total slots. (b) Number overlap exists in a 0-99 range.

Step by step solution

01

Identify Roulette Simulation Error

The roulette wheel has 38 slots: 18 red, 18 black, and 2 green. The slots should be represented with numbers totaling 38. Given the proposed number ranges: - Red: 00 to 18 (19 numbers) - Black: 19 to 37 (19 numbers) - Green: 38 to 40 (3 numbers) The problem is that the ranges assign an extra number to each color. Instead, they should be numbered: - Red: 00 to 17 - Black: 18 to 35 - Green: 36 to 37 This adjustment ensures the total adds to 38.
02

Identify Left-Handed Simulation Error

The probability of selecting a left-handed adult is 10%. Therefore, out of 100 possible outcomes, numbers 01 to 10 should represent left-handed individuals, constituting 10 outcomes. In the proposed model: - Left-Handed: 01 to 10 - Right-Handed: 11 to 00 This approach incorrectly uses 100 as the total range when 00 should come after 99, creating an overlap between 11 to 00 across 89 outcomes, typically addressing the 90% right-handed adults. To remedy this, reset the digit span from 00 to 99, so numbers accurately represent the respective chances without overlap errors.

Unlock Step-by-Step Solutions & Ace Your Exams!

  • Full Textbook Solutions

    Get detailed explanations and key concepts

  • Unlimited Al creation

    Al flashcards, explanations, exams and more...

  • Ads-free access

    To over 500 millions flashcards

  • Money-back guarantee

    We refund you if you fail your exam.

Over 30 million students worldwide already upgrade their learning with 91Ó°ÊÓ!

Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Roulette Simulation
In simulating a roulette wheel, the importance lies in accurately representing the probabilities of different outcomes. A standard roulette wheel includes 38 slots: 18 red, 18 black, and 2 green.
To design a simulation, the representation of these slots using numbers must match the exact probability each outcome should have.
The initial error in the simulation design comes from assigning numbers in a way that gives extra weight to each color. The proposed number assignment resulted in:
  • 19 numbers for red (00 to 18).
  • 19 numbers for black (19 to 37).
  • 3 numbers for green (38 to 40).
This setup does not reflect the true proportion of outcomes, which needs to cover only 38 slots, not 41. The correct numerical representation should be:
  • Red: 00 to 17 (18 numbers).
  • Black: 18 to 35 (18 numbers).
  • Green: 36 to 37 (2 numbers).
This correction ensures each color is accurately represented in alignment with the wheel's design, crucial for valid simulation results.
Probability Simulation
Probability simulation involves creating a scenario where events happen at rates mirroring real-world probabilities. If we consider the probability of being left-handed, which is about 10% among U.S. adults, the simulation should imitate this likelihood accurately.
In designing this simulation, numbers are used to represent potential outcomes when randomly selecting an individual. In the example, an incorrect probability representation occurred due to a flawed digit span used:
  • 01 to 10 for left-handed (10%).
  • 11 to 00 for right-handed, which unintentionally spans 89 outcomes or 90%.
The issue arises from considering the range '00 to 99' as continuous, which must restart from 00 after 99, potentially causing overlap. To correct this, ensure the probability distribution matches:
  • Each number must precisely represent 1% of the total sample.
  • A span from 01 to 10 for left-handed (10 numbers) and 11 to 99, then wrapping to 00 for right-handed (90 numbers total), respects the correct proportion.
This adjustment in the probability span avoids duplication and maintains true randomness, respecting the real-world representation.
Statistical Models
Statistical models form the backbone of simulations by allowing us to predict future events based on statistical probabilities. They are essential in understanding trends and outcomes when dealing with variables like a roulette wheel or handedness in adults. Each model must be constructed with precision. In our case, modeling roulette or handedness is about using statistical data to ensure accurate probability distributions:
  • For roulette, this means ensuring the numerical representation of wheel slots accurately embodies each color's odds.
  • For handedness, it's crucial that the numerical assignments proportionally reflect the true statistical distribution (10% left-handedness).
Errors in setting up these models affect the simulation's reliability and the insights we derive. It's imperative that each component of the simulation, every odd assigned, mirrors the reality to maintain the authenticity and validity of predictions.
Simulation Design
Simulation design is critical in any probabilistic model as it directly affects the outcome accuracy and reliability in experimental predictive simulations. A robust design begins by accurately defining the elements and probabilities involved.
When designing simulations, follow these key principles to avoid the errors identified:
  • Clearly define the parameters of the scenario you are simulating, ensuring each element is represented proportionally.
  • Ensure that the cumulative probabilities of all possible outcomes total 100%, with numbers accurately mirroring each probability.
  • Avoid overlapping or misassigning numbers, which could skew results and mislead conclusions.
Designing simulations thoughtfully ensures you can extract valuable insights, with results reflecting true randomness and probability, critical whether analyzing a roulette wheel or gauging demographic probabilities like handedness.

One App. One Place for Learning.

All the tools & learning materials you need for study success - in one app.

Get started for free

Most popular questions from this chapter

The probability of a flush A poker player holds a flush when all 5 cards in the hand belong to the same suit. We will find the probability of a flush when 5 cards are dealt. Remember that a deck contains 52 cards, 13 of each suit, and that when the deck is well shuffled, each card dealt is equally likely to be any of those that remain in the deck. (a) We will concentrate on spades. What is the probability that the first card dealt is a spade? What is the conditional probability that the second card is a spade given that the first is a spade? (b) Continue to count the remaining cards to find the conditional probabilities of a spade on the third, the fourth, and the fifth card given in each case that all previous cards are spades. (c) The probability of being dealt 5 spades is the product of the five probabilities you have found. Why? What is this probability? (d) The probability of being dealt 5 hearts or 5 diamonds or 5 clubs is the same as the probability of being dealt 5 spades. What is the probability of being dealt a flush?

At the gym Suppose that 10% of adults belong to health clubs, and 40% of these health club members go to the club at least twice a week. What percent of all adults go to a health club at least twice a week? Write the information given in terms of probabilities, and use the general multiplication rule.

Free throws A basketball player has probability 0.75 of making a free throw. Explain how you would use each chance device to simulate one free throw by the player. (a) A six-sided die (b) Table D of random digits (c) A standard deck of playing cards

Genetics Suppose a married man and woman both carry a gene for cystic fibrosis but don’t have the disease themselves. According to the laws of genetics, the probability that their first child will develop cystic fibrosis is 0.25. (a) Explain what this probability means. (b) Why doesn’t this probability say that if the couple has 4 children, one of them is guaranteed to get cystic fibrosis?

Tall people and basketball players Select an adult at random. Define events T: person is over 6 feet tall, and B: person is a professional basketball player. Rank the following probabilities from smallest to largest. Justify your answer. $$ P(T) \quad P(B) \qquad P(T | B) \qquad P(B | T) $$

See all solutions

Recommended explanations on Math Textbooks

View all explanations

What do you think about this solution?

We value your feedback to improve our textbook solutions.

Study anywhere. Anytime. Across all devices.