Chapter 1: Problem 112
A vector a has components \(a_{1}, a_{2}\) and \(a_{3}\) in a right handed rectangular cartesian system \(O X Y Z\). The coordinate system is rotated about \(Z\)-axis through angle \(\frac{\pi}{2} .\) Find components of a in the new system.
Short Answer
Expert verified
The components in the new system are \((-a_2, a_1, a_3)\).
Step by step solution
01
Understand the rotation
The vector \(\mathbf{a}\) in the original coordinate system has components \((a_1, a_2, a_3)\). The task is to find the components of \(\mathbf{a}\) after the coordinate system rotates \(\frac{\pi}{2}\) (or 90 degrees) about the \(Z\)-axis.
02
Rotation matrix for \(\frac{\pi}{2}\) about \(Z\)-axis
The rotation matrix for a \(\frac{\pi}{2}\) rotation about the \(Z\)-axis is given by:\[R_Z = \begin{bmatrix}\cos \frac{\pi}{2} & -\sin \frac{\pi}{2} & 0 \\sin \frac{\pi}{2} & \cos \frac{\pi}{2} & 0 \0 & 0 & 1\end{bmatrix} = \begin{bmatrix}0 & -1 & 0 \1 & 0 & 0 \0 & 0 & 1\end{bmatrix}\]
03
Apply rotation matrix on the vector
Multiply the rotation matrix \(R_Z\) by the vector \(\mathbf{a}\) in component form:\[\begin{bmatrix}a_1' \a_2' \a_3'\end{bmatrix} = \begin{bmatrix}0 & -1 & 0 \1 & 0 & 0 \0 & 0 & 1\end{bmatrix} \begin{bmatrix}a_1 \a_2 \a_3\end{bmatrix}\]
04
Perform the multiplication
Carry out the matrix multiplication as follows:- First component: \(a_1' = 0 \cdot a_1 + (-1) \cdot a_2 + 0 \cdot a_3 = -a_2\)- Second component: \(a_2' = 1 \cdot a_1 + 0 \cdot a_2 + 0 \cdot a_3 = a_1\)- Third component: \(a_3' = 0 \cdot a_1 + 0 \cdot a_2 + 1 \cdot a_3 = a_3\)Thus, the components in the new system are \((-a_2, a_1, a_3)\).
05
Conclusion
After rotating the coordinate system by \(\frac{\pi}{2}\) about the \(Z\)-axis, the new components of vector \(\mathbf{a}\) are \((-a_2, a_1, a_3)\).
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Rotation Matrix
A rotation matrix is a mathematical tool used to rotate vectors in a coordinate system without altering their magnitude. Imagine turning a page in a book - the words remain unchanged relative to the page. In mathematical terms, a rotation matrix is an orthogonal matrix with a determinant of 1.
- The columns (or rows) of a rotation matrix are orthonormal vectors. This means each vector has a length of one and is perpendicular to the others.
- In three dimensions, the rotation matrix can be used to represent rotations around the X, Y, or Z-axis. In this problem, we focus on rotation around the Z-axis.
Coordinate Transformation
Coordinate transformation is the process of changing the reference frame of a vector by using mathematical operations, such as multiplication by a rotation matrix. This alteration helps us understand how objects or data points translate from one perspective to another.
- Think of coordinate transformation as changing the camera angle while keeping the scene the same. The objects don’t change in reality, just our point of view.
- In practice, transforming coordinates involves using matrices to simplify rotations, transitions, or scalings of vectors.
Cartesian Coordinate System
The Cartesian coordinate system is a foundational framework in mathematics and physics, designed to help us understand spatial relationships. With three axes (X, Y, and Z), it allows for precise description of position and movement within a 3-dimensional space.
- In a right-handed coordinate system, curling your fingers from the X to the Y axis aligns your thumb along the Z axis, following the right-hand rule.
- Understanding this system is crucial because it provides the basis for defining vectors, such as the one involved in this exercise.