/*! This file is auto-generated */ .wp-block-button__link{color:#fff;background-color:#32373c;border-radius:9999px;box-shadow:none;text-decoration:none;padding:calc(.667em + 2px) calc(1.333em + 2px);font-size:1.125em}.wp-block-file__button{background:#32373c;color:#fff;text-decoration:none} Problem 21 Express the given vector in term... [FREE SOLUTION] | 91Ó°ÊÓ

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Express the given vector in terms of the unit vectors i, \(\mathbf{j}\). and \(\mathbf{k}\). $$(3,-3,0)$$

Short Answer

Expert verified
The vector is expressed as \(3\mathbf{i} - 3\mathbf{j} + 0\mathbf{k}\).

Step by step solution

01

Understanding the Vector Notation

Given a vector \((3, -3, 0)\), we start by recognizing each component in terms of its respective axis in a 3D coordinate system. In this system, the first number is the x-component, the second is the y-component, and the third is the z-component.
02

Expressing in Unit Vectors

Unit vectors are generally represented by \(\mathbf{i}\), \(\mathbf{j}\), and \(\mathbf{k}\), which are the unit vectors along the x, y, and z axes, respectively. To express the vector, multiply each component with its respective unit vector.
03

Writing the Vector in Unit Vector Form

The vector \((3, -3, 0)\) can be expressed in terms of the unit vectors as follows: \[3\mathbf{i} - 3\mathbf{j} + 0\mathbf{k}.\]This is the expression in terms of the unit vectors.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Unit Vectors
Unit vectors play a crucial role in vector notation as they provide a way to describe directions in any given space. These vectors have a magnitude of one and specify direction only.
  • The unit vector in the direction of the x-axis is denoted as \(\mathbf{i}\), and it equals \((1, 0, 0)\).
  • The unit vector for the y-axis is represented by \(\mathbf{j}\), corresponding to \((0, 1, 0)\).
  • For the z-axis, the unit vector is \(\mathbf{k}\), expressed as \((0, 0, 1)\).
By utilizing unit vectors, you can easily construct any vector within a coordinate system. To represent a vector like \((3, -3, 0)\) in terms of unit vectors, each component's magnitude is assigned to its respective unit vector. Hence, it simplifies vector expressions by aligning them according to each axis.
3D Coordinate System
The 3D coordinate system provides a method to describe the position of any point in three-dimensional space using three coordinates. It is an extension of the 2D coordinate system, adding the z-axis to the x and y axes.
Each point in this system is represented as \((x, y, z)\), where:
  • \(x\) is the value on the horizontal axis (x-axis).
  • \(y\) is the value on the vertical axis (y-axis).
  • \(z\) represents the depth, adding a third level to the plane in what we refer to as 3D space.
When working in 3D, it's crucial to note that vectors like \((3, -3, 0)\) can occupy any part of this space by modifying their components. The addition of the z-axis offers a new dimension of possibilities, facilitating the representation of objects and directions that we encounter in the real world.
Vector Components
Vector components are the building blocks of vectors in any dimensional space. They break down a vector into parts that align with the respective axes of the coordinate system.
For a vector \((x, y, z)\) in 3D space, each value inside the parentheses represents the component of the vector along a particular axis:
  • The **x-component** determines the vector's extent along the x-axis.
  • The **y-component** specifies the vector's reach along the y-axis.
  • The **z-component** indicates how far the vector stretches along the z-axis.
By understanding vector components, you enable precise manipulation and combination of vectors, essential for physics, engineering, and various fields where spatial understanding is key. The vector \((3, -3, 0)\) can thus be decomposed into its components along the respective axes and expressed through unit vectors as \(3\mathbf{i} - 3\mathbf{j} + 0\mathbf{k}\). This way, it becomes easier to analyze and visualize complex vector calculations.

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Most popular questions from this chapter

Show that the vectors proj, \(\mathbf{u}\) and \(\mathbf{u}-\) proj, \(\mathbf{u}\) are orthogonal.

Find the area of \(\triangle P Q R\). $$P(2,1,0), Q(0,0,-1), R(-4,2,0)$$

Rubik's Cube, a puzzle craze of the 1980 s that remains popular to this day, inspired many similar puzzles. The one illustrated in the figure is called Rubik's Tetrahedron; it is in the shape of a regular tetrahedron, with each edge \(\sqrt{2}\) inches long. The volume of a regular tetrahedron is one-sixth the volume of the parallelepiped determined by any three edges that meet at a corner. (a) Use the triple product to find the volume of Rubik's Tetrahedron. (b) Construct six identical regular tetrahedra using modeling clay. Experiment to see how they can be put together to create a parallelepiped that is determined by three edges of one of the tetrahedra (thus confirming the above statement about the volume of a regular tetrahedron).

Let a \(=\langle 2,2,2\rangle\) \(\mathbf{b}=\langle- 2,-2,0\rangle,\) and \(\mathbf{r}=\langle x, y, z\rangle\) (a) Show that the vector equation \((\mathbf{r}-\mathbf{a}) \cdot(\mathbf{r}-\mathbf{b})=0\) represents a sphere, by expanding the dot product and simplifying the resulting algebraic equation. (b) Find the center and radius of the sphere. (c) Interpret the result of part (a) geometrically, using the fact that the dot product of two vectors is 0 only if the vectors are perpendicular. endpoints of the vectors \(\mathbf{a}, \mathbf{b},\) and \(\mathbf{r},\) noting that the end. points of a and b are the endpoints of a diameter and the endpoint of \(\mathbf{r} \text { is an arbitrary point on the sphere. }]\) (d) Using your observations from part (a), find a vector equation for the sphere in which the points \((0,1,3)\) and \((2,-1,4)\) form the endpoints of a diameter. Simplify the vector equation to obtain an algebraic equation for the sphere. What are its center and radius?

A line has parametric equations $$x=2+t, \quad y=3 t, \quad z=5-t$$ and a plane has equation \(5 x-2 y-2 z=1\) (a) For what value of \(t\) does the corresponding point on the line intersect the plane? (b) At what point do the line and the plane intersect?

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