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Solve each system of equations by graphing. $$ \begin{aligned} &y=-x+6 \\ &y=x-2 \end{aligned} $$

Short Answer

Expert verified
The solution is the point (4, 2).

Step by step solution

01

Understand the System of Equations

We are given two linear equations to solve using graphing: \( y = -x + 6 \) and \( y = x - 2 \). Our goal is to find the point (if any) where these two lines intersect.
02

Graph the First Equation

Graph the first equation \( y = -x + 6 \). This is a linear equation with a y-intercept at \( (0, 6) \) and a slope of \(-1\). Starting at the y-intercept, move down 1 unit and right 1 unit to plot additional points, and draw a line through these points.
03

Graph the Second Equation

Graph the second equation \( y = x - 2 \). This line has a y-intercept at \( (0, -2) \) and a slope of \(1\). Start at the y-intercept, move up 1 unit and right 1 unit to plot more points, and draw a line through these points.
04

Identify the Point of Intersection

Look at the graph where the two lines intersect. The intersection point represents the solution to the system. By inspection, the lines cross at the point \((4, 2)\).
05

Verify the Solution

Check the intersection point \((4, 2)\) in both equations. Substitute \(x = 4\) into \( y = -x + 6 \): \( y = -4 + 6 = 2 \). Substitute \(x = 4\) into \( y = x - 2 \): \( y = 4 - 2 = 2 \). The solution satisfies both equations.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Understanding Systems of Equations
When tackling the topic of systems of equations, it's essential to understand we're dealing with a set of two or more equations. Each of these equations contains variables, typically represented by letters such as \(x\) and \(y\). The main task is to discover the values of these variables that satisfy all equations in the system. In our exercise, we have the system \(y = -x + 6\) and \(y = x - 2\).

A system of equations can have:
  • A single unique solution if the lines intersect at one point.
  • No solution if the lines are parallel and never meet.
  • Infinitely many solutions if the lines overlap completely, indicating they are the same line.
To solve these systems by graphing, we plot each equation on the same graph. The intersection of these lines, if any, suggests the solution or solutions to the system.
Graphing and the Point of Intersection
Graphing equations is a visual technique to find a system's solution. Start by plotting each line based on its equation. For \(y = -x + 6\), plot the y-intercept (0, 6), then move down 1 unit and right 1 unit to follow the slope of -1. Draw the line. For \(y = x - 2\), locate the y-intercept (0, -2), and then move up 1 unit and right 1 unit, as the slope is 1. Connect these points with a line.

The point at which these two lines meet is called the point of intersection. It's key because it represents a solution shared by both equations. In our exercise, the lines intersect at the coordinate \((4, 2)\). This means \(x = 4\) and \(y = 2\) is a solution for both equations.

Having a visual graph is an excellent way to understand how equations interact with each other. This visual representation allows us to see relationships directly, making it easier to identify solutions quickly.
Linear Equation Solutions and Verification
Solving a system of linear equations doesn't end with identifying the intersection point. Good practice involves verifying that this point indeed solves each equation in the system. Start by plugging the intersection coordinates back into the original equations.

For our equations, substitute \((4, 2)\) back. In \(y = -x + 6\), insert \(x = 4\):
  • \(y = -4 + 6 = 2\) - the equation holds.
Similarly, in \(y = x - 2\), insert \(x = 4\):
  • \(y = 4 - 2 = 2\) - this equation also holds true.
By confirming both equations are satisfied, we verify that \((4, 2)\) is indeed a true solution.

Verification ensures accuracy and boosts confidence in graphically solving systems of equations. It reinforces the reliability of the graphical approach and builds trust in the solution process.

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Most popular questions from this chapter

The graphs of \(x+2 y=6,3 x-y=4, x+5 y=-4\), and \(-3 x+4 y=12\) intersect to form a quadrilateral. a. Graph the system of equations. b. Find the coordinates of the vertices of the quadrilateral.

Critical Thinking Graph \(x+y=3\) and \(x-y=4\). Describe the relationship between the two lines. Explain your reasoning.

Business Food From the 'Hood is a company in Los Angeles in which students sell their own vegetables and salad dressings. Suppose in one week they sell 250 bottles of creamy Italian and garlic herb dressings. This can be represented by the equation \(x+y=250\). The creamy Italian \(x\) is \(\$ 3\) a bottle, and the garlic herb \(y\) is \(\$ 2.40\) a bottle. If they earn \(\$ 668.40\) from the sales of these two dressings, this can be represented by the equation \(3 x+2.4 y=668.4\). Example 1 a. Use substitution to solve the system of equations. b. How many bottles of each type of salad dressing did they sell?

Critical Thinking If you use elimination to solve each system of equations, what do you get when you add or subtract the equations? Describe what this means in terms of the solution. a. $$ \begin{aligned} &5 x-2 y=4 \\ &10 x-4 y=8 \end{aligned} $$ b. $$ \begin{aligned} &2 x+y=15 \\ &4 x+2 y=-3 \end{aligned} $$

Games In 1998, high school sophomore Whitney Braunstein of Columbus, Ohio, created the board game Get-a-Pet, in which players circle the board trying to collect pets. The equation \(y=80\) represents the number of points needed to buy one pet. The equation \(y=20+20 x\) represents the number of points a player can collect by walking the neighbor's dog once and by mowing the lawn \(x\) times. a. Solve the system of equations by graphing. b. What does this solution mean?

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