/*! This file is auto-generated */ .wp-block-button__link{color:#fff;background-color:#32373c;border-radius:9999px;box-shadow:none;text-decoration:none;padding:calc(.667em + 2px) calc(1.333em + 2px);font-size:1.125em}.wp-block-file__button{background:#32373c;color:#fff;text-decoration:none} Problem 39 (a) Find parametric equations fo... [FREE SOLUTION] | 91Ó°ÊÓ

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(a) Find parametric equations for the line of intersection of the planes \(x+y+z=1\) and \(x+2 y+2 z=1\) (b) Find the angle between these planes.

Short Answer

Expert verified
(a) The line is \(x=1, y=-t, z=t\).\n(b) Angle between planes: \(\theta = \cos^{-1}\left(\frac{5}{3\sqrt{3}}\right)\).

Step by step solution

01

Write Equations of Planes

The equations of the planes given are: Plane 1: \(x + y + z = 1\) and Plane 2: \(x + 2y + 2z = 1\). We have to find the intersection line of these two planes.
02

Find Normal Vectors

The normal vector of Plane 1 is \(\mathbf{n_1} = \langle 1, 1, 1 \rangle\) from its coefficients, and the normal vector of Plane 2 is \(\mathbf{n_2} = \langle 1, 2, 2 \rangle\).
03

Find Direction Vector of Line of Intersection

The direction vector \(\mathbf{d}\) of the intersection line is given by the cross product of \(\mathbf{n_1}\) and \(\mathbf{n_2}\). Compute \(\mathbf{d} = \mathbf{n_1} \times \mathbf{n_2} = \langle 1, 1, 1 \rangle \times \langle 1, 2, 2 \rangle = \langle 0, -1, 1 \rangle\).
04

Find a Specific Point on the Intersection Line

To find a specific point on the line, solve the system of equations from the two planes simultaneously. Subtract Plane 1 from Plane 2 to find: \((x + 2y + 2z) - (x + y + z) = 0\), which simplifies to \(y + z = 0\). Choose \(z = t\), then \(y = -t\). Substitute into Plane 1: \(x - t + t = 1\) gives \(x = 1\). Thus, a point on the line is \((1, -t, t)\). Let \(t = 0\) for simplicity: the point is \((1, 0, 0)\).
05

Write Parametric Equations of the Line

Using the point \((1, 0, 0)\) and direction vector \(\langle 0, -1, 1 \rangle\), the parametric equations are:\[\begin{align*} x &= 1, \ y &= -t, \ z &= t. \end{align*}\]
06

Find Angle Between Planes

The angle \(\theta\) between two planes can be calculated using the dot product formula: \(\cos \theta = \frac{\mathbf{n_1} \cdot \mathbf{n_2}}{\|\mathbf{n_1}\| \|\mathbf{n_2}\|}\). Calculating the dot product: \(\mathbf{n_1} \cdot \mathbf{n_2} = 1 \times 1 + 1 \times 2 + 1 \times 2 = 5\). The magnitudes are \(\|\mathbf{n_1}\| = \sqrt{3}\) and \(\|\mathbf{n_2}\| = \sqrt{9} = 3\). Thus, \(\cos \theta = \frac{5}{3\sqrt{3}}\).
07

Find Angle in Radians

Use the inverse cosine function to find the angle: \(\theta = \cos^{-1}\left(\frac{5}{3\sqrt{3}}\right)\) (Ensure calculator is in radian mode for the exact angle measurement.)

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Parametric Equations
Parametric equations play a crucial role in representing lines and curves using parameters, often denoted by variables like \( t \). For the intersection of planes, such equations describe how each coordinate on the line changes as the parameter varies. In our exercise, the intersection of the planes \( x + y + z = 1 \) and \( x + 2y + 2z = 1 \) results in a line. The cross product of the normals from these planes provides a direction vector, \( \langle 0, -1, 1 \rangle \). To fully describe the line, we also need a point that lies on it, such as \((1, 0, 0)\). With these, the parametric equations can be written as:
\[ x = 1, \ y = -t, \ z = t \]
These equations tell us exactly what each coordinate is at any point along the line, simply by changing \( t \).
Parametric equations are essential because they offer a straightforward way to handle lines and surfaces in three-dimensional space. By expressing each coordinate in terms of a single parameter, it simplifies calculations and visualizations for further geometric and algebraic problems.
Cross Product
The cross product is a method of finding a vector perpendicular to two given vectors in three-dimensional space. It's incredibly useful in determining the direction vector of the line of intersection between two planes. In the original solution, the normal vectors of the planes are extracted from the plane equations: \( \mathbf{n_1} = \langle 1, 1, 1 \rangle \) and \( \mathbf{n_2} = \langle 1, 2, 2 \rangle \).

The cross product formula is:
\[ \mathbf{a} \times \mathbf{b} = \begin{vmatrix} \hat{i} & \hat{j} & \hat{k} \ a_1 & a_2 & a_3 \ b_1 & b_2 & b_3 \end{vmatrix} \]
Applying it here:
\[ \mathbf{n_1} \times \mathbf{n_2} = \begin{vmatrix} \hat{i} & \hat{j} & \hat{k} \ 1 & 1 & 1 \ 1 & 2 & 2 \end{vmatrix} = \langle 0, -1, 1 \rangle \]
This new vector is the direction vector of the intersection line, ensuring it complies with both planes' constraints. The cross product not only gives us this necessary direction but also highlights the perpendicular relationship inherent between vectors and planes.
Angle Between Planes
The angle between two planes in space is an important geometric parameter that can be derived from the normal vectors of the planes. In this regard, the dot product can help us find the cosine of the angle between these normals. For the planes \( x + y + z = 1 \) and \( x + 2y + 2z = 1 \), the normal vectors are \( \mathbf{n_1} = \langle 1, 1, 1 \rangle \) and \( \mathbf{n_2} = \langle 1, 2, 2 \rangle \).

The formula to find the angle \( \theta \) between two vectors \( \mathbf{a} \) and \( \mathbf{b} \) is:
\[ \cos \theta = \frac{\mathbf{a} \cdot \mathbf{b}}{\|\mathbf{a}\| \|\mathbf{b}\|} \]
Let's apply it here:
\[ \mathbf{n_1} \cdot \mathbf{n_2} = 5 \]
The magnitudes are \( \|\mathbf{n_1}\| = \sqrt{3} \) and \( \|\mathbf{n_2}\| = 3 \).
Thus,
\[ \cos \theta = \frac{5}{3\sqrt{3}} \]
Using the inverse cosine function, the angle can be found in radians. Understanding the geometric relationship between two intersecting planes is enhanced by this calculation, offering insights into their spatial arrangement.

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Most popular questions from this chapter

Water traveling along a straight portion of a river normally flows fastest in the middle, and the speed slows to almost zero at the banks. Consider a long straight stretch of river flowing north, with parallel banks 40 \(\mathrm{m}\) apart. If the maximum water speed is \(3 \mathrm{m} / \mathrm{s},\) we can use a quadratic function as a basic model for the rate of water flow \(x\) units from the west bank: \(f(x)=\frac{3}{400} x(40-x)\) $$\begin{array}{l}{\text { (a) A boat proceeds at a constant speed of } 5 \mathrm{m} / \mathrm{s} \text { from a }} \\ {\text { point } A \text { on the west bank while maintaining a heading }} \\ {\text { perpendicular to the bank. How far down the river on }}\end{array}$$$$ \begin{array}{l}{\text { the opposite bank will the boat touch shore? Graph the }} \\ {\text { path of the boat. }}\end{array}$$ $$\begin{array}{l}{\text { (b) Suppose we would like to pilot the boat to land at the }} \\ {\text { point } B \text { on the east bank directly opposite } A . \text { If we }} \\ {\text { maintain a constant speed of } 5 \mathrm{m} / \mathrm{s} \text { and a constant }} \\ {\text { heading, find the angle at which the boat should head. }} \\ {\text { Then graph the actual path the boat follows. Does the }} \\ {\text { path seem realistic? }}\end{array}$$

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