/*! This file is auto-generated */ .wp-block-button__link{color:#fff;background-color:#32373c;border-radius:9999px;box-shadow:none;text-decoration:none;padding:calc(.667em + 2px) calc(1.333em + 2px);font-size:1.125em}.wp-block-file__button{background:#32373c;color:#fff;text-decoration:none} Problem 23 Find a unit vector that is ortho... [FREE SOLUTION] | 91Ó°ÊÓ

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Find a unit vector that is orthogonal to both \(\mathbf{i}+\mathbf{j}\) and \(\mathbf{i}+\mathbf{k}\)

Short Answer

Expert verified
The unit vector orthogonal to both is \( \frac{1}{\sqrt{3}}(\mathbf{i} - \mathbf{j} - \mathbf{k}) \).

Step by step solution

01

Identify the vectors

The vectors we have are \( \mathbf{a} = \mathbf{i} + \mathbf{j} \) and \( \mathbf{b} = \mathbf{i} + \mathbf{k} \).
02

Use the cross product to find an orthogonal vector

The cross product \( \mathbf{a} \times \mathbf{b} \) will give us a vector that is orthogonal to both \( \mathbf{a} \) and \( \mathbf{b} \). Compute \( \mathbf{a} \times \mathbf{b} \): \[ \begin{vmatrix} \mathbf{i} & \mathbf{j} & \mathbf{k} \ 1 & 1 & 0 \ 1 & 0 & 1 \end{vmatrix} = \mathbf{i}(1 \cdot 1 - 0 \cdot 0) - \mathbf{j}(1 \cdot 1 - 0 \cdot 1) + \mathbf{k}(1 \cdot 0 - 1 \cdot 1) = \mathbf{i} - \mathbf{j} - \mathbf{k} \] Hence, \( \mathbf{a} \times \mathbf{b} = \mathbf{i} - \mathbf{j} - \mathbf{k} \).
03

Calculate the magnitude of the resulting vector

To make \( \mathbf{i} - \mathbf{j} - \mathbf{k} \) a unit vector, find its magnitude: \[ \sqrt{1^2 + (-1)^2 + (-1)^2} = \sqrt{1 + 1 + 1} = \sqrt{3} \]
04

Normalize the vector

Divide each component of the vector \( \mathbf{i} - \mathbf{j} - \mathbf{k} \) by its magnitude \( \sqrt{3} \): \[ \frac{1}{\sqrt{3}} \mathbf{i} - \frac{1}{\sqrt{3}} \mathbf{j} - \frac{1}{\sqrt{3}} \mathbf{k} \] This gives us the unit vector \( \frac{1}{\sqrt{3}}(\mathbf{i} - \mathbf{j} - \mathbf{k}) \), which is orthogonal to both given vectors.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Cross Product
The cross product is a useful operation for finding a vector that is perpendicular, or orthogonal, to two given vectors. If you have two vectors, \( \mathbf{a} \) and \( \mathbf{b} \), in a three-dimensional space, their cross product \( \mathbf{a} \times \mathbf{b} \) will result in a new vector that is perpendicular to both original vectors. This property is particularly helpful in geometry and physics.

To compute the cross product, you can use the determinant formula involving the unit vectors \( \mathbf{i} \), \( \mathbf{j} \), and \( \mathbf{k} \). For vectors \( \mathbf{a} = \mathbf{i} + \mathbf{j} \) and \( \mathbf{b} = \mathbf{i} + \mathbf{k} \), the calculation is:
  • Set up the determinant with \( \mathbf{i} \), \( \mathbf{j} \), and \( \mathbf{k} \) across the top.
  • Fill in the components from the vectors \( \mathbf{a} \) and \( \mathbf{b} \).
  • Calculate the determinant to get the new orthogonal vector.


The result is a vector like \( \mathbf{i} - \mathbf{j} - \mathbf{k} \), which is orthogonal to both \( \mathbf{a} \) and \( \mathbf{b} \).
Orthogonal Vectors
Orthogonal vectors are vectors that are perpendicular to each other. In mathematical terms, two vectors are orthogonal if their dot product equals zero. This means there is no component of one vector along the direction of the other.

This property is essential in many applications, such as computer graphics, physics, and engineering, where it might be necessary to find a direction that is completely independent of others. In our exercise, we wanted to find a vector that is orthogonal to both \( \mathbf{i} + \mathbf{j} \) and \( \mathbf{i} + \mathbf{k} \).

The cross product of these vectors automatically gives us an orthogonal vector, satisfying this requirement. The resulting vector, \( \mathbf{i} - \mathbf{j} - \mathbf{k} \), is perpendicular to both original vectors and thus orthogonal.
Vector Normalization
Vector normalization is the process of converting any vector into a unit vector. A unit vector has a magnitude of 1 and simply represents direction. This process is crucial when you need to preserve the direction of a vector while adjusting its magnitude.

After calculating the orthogonal vector \( \mathbf{i} - \mathbf{j} - \mathbf{k} \) from the cross product, we need to normalize it. Normalization involves dividing each component of the vector by its magnitude.

For our vector:
  • Calculate the magnitude, which is \( \sqrt{3} \).
  • Divide each component by \( \sqrt{3} \).

This gives us the unit vector \( \frac{1}{\sqrt{3}}(\mathbf{i} - \mathbf{j} - \mathbf{k}) \), maintaining the direction but with a magnitude of 1.
Vector Magnitude
The magnitude of a vector is a measure of its length. It tells you how long the vector is, starting from its initial point and stretching along its direction to its terminal point. The formula to find the magnitude of a vector \( \mathbf{v} = a\mathbf{i} + b\mathbf{j} + c\mathbf{k} \) is:

\[\sqrt{a^2 + b^2 + c^2}\]
In the context of our exercise, once we have the orthogonal vector \( \mathbf{i} - \mathbf{j} - \mathbf{k} \), we calculate its magnitude:
  • Square each component: \( 1^2, (-1)^2, (-1)^2 \)
  • Add these squares together: \( 1 + 1 + 1 \)
  • Take the square root of the sum: \( \sqrt{3} \)

This gives us the length of the vector, which is essential for further steps such as normalization, allowing us to scale the vector to a unit vector without changing its direction.

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Most popular questions from this chapter

A wrench 30 \(\mathrm{cm}\) long lies along the positive \(y\) -axis and grips a bolt at the origin. A force is applied in the direction \(\langle 0,3,-4\rangle\) at the end of the wrench. Find the magnitude of the force needed to supply 100 \(\mathrm{N} \cdot \mathrm{m}\) of torque to the bolt.

A projectile is fired with an initial speed of 200 \(\mathrm{m} / \mathrm{s}\) and angle of elevation \(60^{\circ} .\) Find (a) the range of the projectile, (b) the maximum height reached, and (c) the speed at impact.

(a) Find all vectors \(\mathbf{v}\) such that $$\langle 1,2,1\rangle \times \mathbf{v}=\langle 3,1,-5\rangle$$ (b) Explain why there is no vector \(\mathbf{v}\) such that $$\langle 1,2,1\rangle \times \mathbf{v}=\langle 3,1,5\rangle$$

If two objects travel through space along two different curves, it's often important to know whether they will col- lide. (Will a missile hit its moving target? Will two aircraft collide?) The curves might intersect, but we need to know whether the objects are in the same position at the same time. Suppose the trajectories of two particles are given by the vector functions $$\mathbf{r}_{1}(t)=\left\langle t^{2}, 7 t-12, t^{2}\right\rangle \quad \mathbf{r}_{2}(t)=\left\langle 4 t-3, t^{2}, 5 t-6\right\rangle$$ for \(t \geqslant 0 .\) Do the particles collide?

The following formulas, called the Frenet-Serret formulas, are of fundamental importance in differential geometry: $$\begin{array}{l}{\text { 1. } d \mathbf{T} / d s=\kappa \mathbf{N}} \\\ {\text { 2. } d \mathbf{N} / d s=-\kappa \mathbf{T}+\tau \mathbf{B}} \\\ {\text { 3. } d \mathbf{B} / d s=-\tau \mathbf{N}}\end{array}$$ (Formula 1 comes from Exercise 47 and Formula 3 comes from Exercise \(49 .\) ) Use the fact that \(\mathbf{N}=\mathbf{B} \times \mathbf{T}\) to deduce Formula 2 from Formulas 1 and 3 .

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