Chapter 19: Problem 1
The centroid of the triangle OAB is denoted by G. If \(O\) is the origin and \(\overline{\mathrm{OA}}=4 \mathbf{i}+3 \mathbf{j}, \overline{\mathrm{OB}}=6 \mathbf{i}-\mathbf{j}\), find \(\overline{\mathrm{OG}}\) in terms of the unit vectors, \(\mathbf{i}\) and \(\mathbf{j}\).
Short Answer
Expert verified
\(\overline{\mathrm{OG}} = \frac{10}{3}\mathbf{i} + \frac{2}{3}\mathbf{j}\).
Step by step solution
01
Understand the Components of Vectors
First, identify the vector components given:- \(\overline{\mathrm{OA}} = 4\mathbf{i} + 3\mathbf{j}\) represents vector OA.- \(\overline{\mathrm{OB}} = 6\mathbf{i} - \mathbf{j}\) represents vector OB.- \(\overline{\mathrm{OG}}\) is the vector we need to find, where G is the centroid of triangle OAB.
02
Determine the Formula for the Centroid
The centroid \( G \) of a triangle with vertices at vectors \( \overline{OA} \), \( \overline{OB} \), and \( \overline{OC} \) (where \( C \) would be the origin for our purposes) is given by the formula: \[ \overline{\mathrm{OG}} = \frac{\overline{\mathrm{OA}} + \overline{\mathrm{OB}} + \overline{\mathrm{OC}}}{3} \]Since the origin has coordinates \((0, 0)\), \( \overline{\mathrm{OC}} \) is zero.
03
Substitute the Vectors into the Centroid Formula
Substitute the given vectors into the centroid formula:\[ \overline{\mathrm{OG}} = \frac{(4\mathbf{i} + 3\mathbf{j}) + (6\mathbf{i} - \mathbf{j}) + 0}{3} \]
04
Perform Vector Addition
Add the vectors \(\overline{\mathrm{OA}}\) and \(\overline{\mathrm{OB}}\):\[ (4\mathbf{i} + 3\mathbf{j}) + (6\mathbf{i} - \mathbf{j}) = (4 + 6)\mathbf{i} + (3 - 1)\mathbf{j} = 10\mathbf{i} + 2\mathbf{j} \]
05
Divide by 3 to Find the Centroid
Divide the resultant vector by 3 to find \(\overline{\mathrm{OG}}\):\[ \overline{\mathrm{OG}} = \frac{10\mathbf{i} + 2\mathbf{j}}{3} = \frac{10}{3}\mathbf{i} + \frac{2}{3}\mathbf{j} \]
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Vector Addition
Vector addition is a fundamental operation that involves combining two or more vectors to produce a new vector. In the context of our problem, we need to add vectors \( \overline{\mathrm{OA}} \) and \( \overline{\mathrm{OB}} \).
Each vector has two components: an \( \mathbf{i} \) component (x-direction) and a \( \mathbf{j} \) component (y-direction). When adding vectors:
Each vector has two components: an \( \mathbf{i} \) component (x-direction) and a \( \mathbf{j} \) component (y-direction). When adding vectors:
- Add the \( \mathbf{i} \) components together. For example, \( 4\mathbf{i} + 6\mathbf{i} = 10\mathbf{i} \).
- Add the \( \mathbf{j} \) components together. For example, \( 3\mathbf{j} - 1\mathbf{j} = 2\mathbf{j} \).
Unit Vectors
Unit vectors are essential in vector analysis because they serve as the building blocks for expressing any vector in a given coordinate system. A unit vector has a magnitude of one and entirely points in the direction of an axis.
The two most common unit vectors in a two-dimensional plane are:
For instance, the vector \( 4\mathbf{i} + 3\mathbf{j} \) describes moving 4 units along the x-axis and 3 units along the y-axis from the origin. In our problem, finding \( \overline{\mathrm{OG}} \) involves expressing the centroid's position in terms of these unit vectors, leading to \( \frac{10}{3}\mathbf{i} + \frac{2}{3}\mathbf{j} \). This expression clearly denotes the centroid's location in the plane.
The two most common unit vectors in a two-dimensional plane are:
- \( \mathbf{i} \) for the x-axis.
- \( \mathbf{j} \) for the y-axis.
For instance, the vector \( 4\mathbf{i} + 3\mathbf{j} \) describes moving 4 units along the x-axis and 3 units along the y-axis from the origin. In our problem, finding \( \overline{\mathrm{OG}} \) involves expressing the centroid's position in terms of these unit vectors, leading to \( \frac{10}{3}\mathbf{i} + \frac{2}{3}\mathbf{j} \). This expression clearly denotes the centroid's location in the plane.
Geometric Centroid
The geometric centroid, or simply the centroid, is the "center of mass" of a shape if the shape is made of a uniform material. In the triangle, the centroid \( G \) is the average position of all the points in all the coordinate directions of the triangle's vertices.
For a triangle formed by points (or vertices) A, B, and C, the centroid can be calculated using the formula:\[ G = \left( \frac{x_1 + x_2 + x_3}{3}, \frac{y_1 + y_2 + y_3}{3} \right) \]where \( (x_1, y_1), (x_2, y_2), (x_3, y_3) \) are the vertices of the triangle. The centroid is often considered the "balance point" of the triangle.
In our exercise, vertices A, B, and O allow us to find the centroid \( \overline{\mathrm{OG}} \) by using vectors and confirming that the centroid divides each of the triangle's medians into a 2:1 ratio.
By adding the vector representations of these points \( \overline{\mathrm{OA}} \), \( \overline{\mathrm{OB}} \), and \( \overline{\mathrm{OC}} \) (where \( \overline{\mathrm{OC}} \) is zero), we easily apply the centroid formula: \( \overline{\mathrm{OG}} = \frac{(4\mathbf{i} + 3\mathbf{j}) + (6\mathbf{i} - \mathbf{j})}{3} \), leading to the solution.
For a triangle formed by points (or vertices) A, B, and C, the centroid can be calculated using the formula:\[ G = \left( \frac{x_1 + x_2 + x_3}{3}, \frac{y_1 + y_2 + y_3}{3} \right) \]where \( (x_1, y_1), (x_2, y_2), (x_3, y_3) \) are the vertices of the triangle. The centroid is often considered the "balance point" of the triangle.
In our exercise, vertices A, B, and O allow us to find the centroid \( \overline{\mathrm{OG}} \) by using vectors and confirming that the centroid divides each of the triangle's medians into a 2:1 ratio.
By adding the vector representations of these points \( \overline{\mathrm{OA}} \), \( \overline{\mathrm{OB}} \), and \( \overline{\mathrm{OC}} \) (where \( \overline{\mathrm{OC}} \) is zero), we easily apply the centroid formula: \( \overline{\mathrm{OG}} = \frac{(4\mathbf{i} + 3\mathbf{j}) + (6\mathbf{i} - \mathbf{j})}{3} \), leading to the solution.