/*! This file is auto-generated */ .wp-block-button__link{color:#fff;background-color:#32373c;border-radius:9999px;box-shadow:none;text-decoration:none;padding:calc(.667em + 2px) calc(1.333em + 2px);font-size:1.125em}.wp-block-file__button{background:#32373c;color:#fff;text-decoration:none} Problem 29 For the following exercises, vec... [FREE SOLUTION] | 91Ó°ÊÓ

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For the following exercises, vectors \(\mathbf{u}\) and \(\mathbf{v}\) are given. Find the magnitudes of vectors \(\mathbf{u}-\mathbf{v}\) and \(-2 \mathbf{u}\). $$ \mathbf{u}=\langle 2 \cos t,-2 \sin t, 3\rangle, \mathbf{v}=\langle 0,0,3\rangle, \text { where } t \text { is a real number. } $$

Short Answer

Expert verified
The magnitude of \( \mathbf{u} - \mathbf{v} \) is 2, and the magnitude of \(-2 \mathbf{u}\) is \(2 \sqrt{13}\).

Step by step solution

01

Subtract the Vectors

Find the vector difference \( \mathbf{u} - \mathbf{v} \). Given \( \mathbf{u} = \langle 2 \cos t, -2 \sin t, 3 \rangle \) and \( \mathbf{v} = \langle 0, 0, 3 \rangle \), subtract \( \mathbf{v} \) from \( \mathbf{u} \).\[ \mathbf{u} - \mathbf{v} = \langle 2 \cos t - 0, -2 \sin t - 0, 3 - 3 \rangle = \langle 2 \cos t, -2 \sin t, 0 \rangle \]
02

Calculate the Magnitude of \( \mathbf{u} - \mathbf{v} \)

Use the formula for the magnitude of a vector \( \langle a, b, c \rangle \): \( \sqrt{a^2 + b^2 + c^2} \). Apply it to \( \mathbf{u} - \mathbf{v} = \langle 2 \cos t, -2 \sin t, 0 \rangle \).\[ \left\| \mathbf{u} - \mathbf{v} \right\| = \sqrt{(2 \cos t)^2 + (-2 \sin t)^2 + 0^2} = \sqrt{4 \cos^2 t + 4 \sin^2 t} \] Utilize the Pythagorean identity \( \cos^2 t + \sin^2 t = 1 \): \[ \sqrt{4 (\cos^2 t + \sin^2 t)} = \sqrt{4} = 2 \]
03

Compute the Scalar Multiple of the Vector \( \mathbf{u} \)

Calculate \(-2 \mathbf{u}\) by multiplying each component of \( \mathbf{u} = \langle 2 \cos t, -2 \sin t, 3 \rangle \) by \(-2\).\[ -2 \mathbf{u} = \langle -2(2 \cos t), -2(-2 \sin t), -2(3) \rangle = \langle -4 \cos t, 4 \sin t, -6 \rangle \]
04

Calculate the Magnitude of \(-2 \mathbf{u}\)

Use the magnitude formula for the vector \( \langle a, b, c \rangle \): \( \sqrt{a^2 + b^2 + c^2} \). Apply it to \(-2 \mathbf{u} = \langle -4 \cos t, 4 \sin t, -6 \rangle \).\[ \left\| -2 \mathbf{u} \right\| = \sqrt{(-4 \cos t)^2 + (4 \sin t)^2 + (-6)^2} = \sqrt{16 \cos^2 t + 16 \sin^2 t + 36} \] Again, use the identity \( \cos^2 t + \sin^2 t = 1 \): \[ \sqrt{16 (\cos^2 t + \sin^2 t) + 36} = \sqrt{16 + 36} = \sqrt{52} = 2 \sqrt{13} \]

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Vector Subtraction
In mathematics and physics, vector subtraction is an essential operation used to determine the difference between two vectors. It involves calculating the difference between corresponding components of each vector. Consider two vectors \( \mathbf{u} = \langle a_1, b_1, c_1 \rangle \) and \( \mathbf{v} = \langle a_2, b_2, c_2 \rangle \). The vector subtraction \( \mathbf{u} - \mathbf{v} \) is calculated as follows:
  • Subtract the corresponding x-components: \( a_1 - a_2 \)
  • Subtract the corresponding y-components: \( b_1 - b_2 \)
  • Subtract the corresponding z-components: \( c_1 - c_2 \)
This results in a new vector: \( \mathbf{u} - \mathbf{v} = \langle a_1 - a_2, b_1 - b_2, c_1 - c_2 \rangle \). In the original exercise, the vector subtraction yielded the vector \( \langle 2 \cos t, -2 \sin t, 0 \rangle \). Notice that the components reflect the directional difference between vectors \( \mathbf{u} \) and \( \mathbf{v} \). It shows how far and in which direction \( \mathbf{u} \) is from \( \mathbf{v} \) when moved along the coordinate axes, providing a clear geometric interpretation.
Scalar Multiplication
Scalar multiplication is an operation where each component of a vector is multiplied by a scalar—a real number. This process changes the vector's magnitude but not its direction (unless the scalar is negative, which reverses the direction). Suppose you have a vector \( \mathbf{u} = \langle a, b, c \rangle \) and a scalar \( k \). The result of scalar multiplication \( k \mathbf{u} \) is given by:
  • Multiply the x-component: \( ka \)
  • Multiply the y-component: \( kb \)
  • Multiply the z-component: \( kc \)
This leads to a new vector: \( k \mathbf{u} = \langle ka, kb, kc \rangle \). For example, multiplying the vector \( \mathbf{u} = \langle 2 \cos t, -2 \sin t, 3 \rangle \) by \(-2\) yields \( \langle -4 \cos t, 4 \sin t, -6 \rangle \). Here, the negative scalar changes the direction of the vector, effectively flipping it while also scaling its size by a factor of 2. This demonstrates scalar multiplication's ability to both change the magnitude and alter the orientation when the scalar is negative.
Pythagorean Identity
The Pythagorean identity is a fundamental trigonometric formula that states: \[ \cos^2 t + \sin^2 t = 1 \]This identity asserts that for any angle \( t \), the sum of the squares of its cosine and sine is always equal to one. It's hugely significant in vector mathematics, especially in calculating vector magnitudes. For any vector \( \langle a, b, 0 \rangle \), the magnitude is calculated using the formula \( \sqrt{a^2 + b^2 + c^2} \). When the components \( a \) and \( b \) are expressed with trigonometric functions, the Pythagorean identity simplifies calculations:
  • Replace \( a^2 + b^2 \) with \( (\cos^2 t + \sin^2 t) \), which is 1.
  • Apply the identity to derive a cleaner result.
In the provided solution, the application of the Pythagorean identity simplified the vector magnitude \( \sqrt{4 (\cos^2 t + \sin^2 t)} = \sqrt{4} = 2 \). This makes it easier to calculate magnitudes when dealing with trigonometric expressions by reducing the complexity of the algebra involved.

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Most popular questions from this chapter

A spheroid is an ellipsoid with two equal semiaxes. For instance, the equation of a spheroid with the z-axis as its axis of symmetry is given by \(\frac{x^{2}}{a^{2}}+\frac{y^{2}}{a^{2}}+\frac{z^{2}}{c^{2}}=1\), where \(a\) and \(c\) are positive real numbers. The spheroid is called oblate if \(ca\). a. The eye cornea is approximated as a prolate spheroid with an axis that is the eye, where \(a=8.7 \mathrm{~mm}\) and \(c=9.6 \mathrm{~mm} .\) Write the equation of the spheroid that models the cornea and sketch the surface. b. Give two examples of objects with prolate spheroid shapes.

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An airplane is flying in the direction of \(43^{\circ}\) east of north (also abbreviated as N43E) at a speed of 550 mph. A wind with speed 25 mph comes from the southwest at a bearing of N15E. What are the ground speed and new direction of the airplane?

For the following exercises, points \(P, Q\), and \(R\) are given. Find the general equation of the plane passing through \(P, Q\), and \(R\). Write the vector equation \(\mathbf{n} \cdot \overrightarrow{P S}=0\) of the plane at \(a_{.}\), where \(S(x, y, z)\) is an arbitrary point of the plane. Find parametric equations of the line passing through the origin that is perpendicular to the plane passing through \(P, Q\), and \(R\). Find the distance from point \(P(1,5,-4)\) to the plane of equation \(3 x-y+2 z-6=0\).

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