/*! This file is auto-generated */ .wp-block-button__link{color:#fff;background-color:#32373c;border-radius:9999px;box-shadow:none;text-decoration:none;padding:calc(.667em + 2px) calc(1.333em + 2px);font-size:1.125em}.wp-block-file__button{background:#32373c;color:#fff;text-decoration:none} Problem 48 Solving equations of motion Give... [FREE SOLUTION] | 91Ó°ÊÓ

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Solving equations of motion Given an acceleration vector, initial velocity \(\left\langle u_{0}, v_{0}, w_{0}\right\rangle,\) and initial position \(\left\langle x_{0}, y_{0}, z_{0}\right\rangle,\) find the velocity and position vectors, for \(t \geq \mathbf{0}\). $$\mathbf{a}(t)=\langle 1, t, 4 t\rangle,\left\langle u_{0}, v_{0}, w_{0}\right\rangle=\langle 20,0,0\rangle, \left\langle x_{0}, y_{0}, z_{0}\right\rangle=\langle 0,0,0\rangle$$

Short Answer

Expert verified
In this problem, we were given the acceleration vector \(\mathbf{a}(t)=\left\langle 1, t, 4t \right\rangle\), the initial velocity vector \(\left\langle 20, 0, 0\right\rangle\), and the initial position vector \(\left\langle 0, 0, 0\right\rangle\). We integrated the acceleration vector components to find the velocity vector components, then integrated the velocity vector components to find the position vector components. After applying the initial conditions to find the constants, we obtained the final forms for the velocity and position vectors: $$\mathbf{v}(t) = \left\langle 20 + t, \frac{1}{2}t^2, 2t^2 \right\rangle$$ $$\mathbf{r}(t) = \left\langle \frac{1}{2}t^2 + 20t, \frac{1}{6}t^3, \frac{2}{3}t^3 \right\rangle$$

Step by step solution

01

Integrate the components of the acceleration vector to find the components of the velocity vector

We are given the acceleration vector \(\mathbf{a}(t)=\left\langle 1, t, 4t \right\rangle\), and to find the velocity vector, each component of the acceleration vector must be integrated with respect to time. This gives us: $$\mathbf{v}(t) = \left\langle\int 1 dt, \int t dt, \int 4t dt \right\rangle = \left\langle t + C_1, \frac{1}{2}t^2 + C_2, 2t^2 + C_3 \right\rangle$$.
02

Integrate the components of the velocity vector to find the components of the position vector

Now, we need to integrate each component of the velocity vector with respect to time to find the position vector: $$\mathbf{r}(t) = \left\langle\int (t + C_1) dt, \int (\frac{1}{2}t^2 + C_2) dt, \int (2t^2 + C_3) dt \right\rangle = \left\langle \frac{1}{2}t^2 + C_1t + C_4, \frac{1}{6}t^3 + C_2t + C_5, \frac{2}{3}t^3 + C_3t + C_6 \right\rangle$$.
03

Apply initial conditions to find the constants

We are given the information that the initial position vector is \(\left\langle x_{0}, y_{0}, z_{0}\right\rangle =\left\langle 0, 0, 0\right\rangle\) and the initial velocity vector is \(\left\langle u_{0}, v_{0}, w_{0}\right\rangle =\left\langle 20, 0, 0\right\rangle\). We substitute these values into our equations for the velocity and position vectors when t = 0: For the initial velocity: \(\mathbf{v}(0) =\left\langle 20, 0, 0 \right\rangle = \left\langle 0 + C_1, 0 + C_2, 0 + C_3 \right\rangle\). So, \(C_1=20, C_2=0,\) and \(C_3=0\). For the initial position: \(\mathbf{r}(0) =\left\langle 0, 0, 0 \right\rangle = \left\langle 0 + 0 + C_4, 0 + 0 + C_5, 0 + 0 + C_6 \right\rangle\). So, \(C_4=0, C_5=0,\) and \(C_6=0\). Now, we can write the full velocity and position vectors, substituting the constants we have found: $$\mathbf{v}(t) = \left\langle 20+t, \frac{1}{2}t^2, 2t^2 \right\rangle$$ $$\mathbf{r}(t) = \left\langle \frac{1}{2}t^2 + 20t, \frac{1}{6}t^3, \frac{2}{3}t^3 \right\rangle$$ There you have it - the final forms for the velocity and position vectors, which are valid for \(t\geq 0\).

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Acceleration Vector
The acceleration vector represents how the velocity of an object changes over time. It is often expressed as a function of time, with each component indicating acceleration in each spatial direction (e.g., x, y, z). For the given problem, the acceleration vector is given as \(\mathbf{a}(t)=\langle\sin t, \cos t, 1\rangle\). This means:
  • The acceleration in the x-direction varies with \(\sin t\).
  • The acceleration in the y-direction varies with \(\cos t\).
  • The acceleration in the z-direction is constant with a magnitude of 1.
To find how velocity changes from this acceleration vector, each component must be integrated over time.
Velocity Vector
The velocity vector tells us the speed and direction of a moving object. To derive the velocity vector, we integrate the acceleration vector components. By integrating, we determine how velocity accumulates over time.Starting from an acceleration vector \(\mathbf{a}(t)=\langle\sin t, \cos t, 1\rangle\), the velocity vector is found by integrating each component:
  • \(\int \sin t \, dt = -\cos t + C_1\)
  • \(\int \cos t \, dt = \sin t + C_2\)
  • \(\int 1 \, dt = t + C_3\)
The constants \(C_1, C_2,\) and \(C_3\) are determined from initial conditions, which inform us of the velocity when \(t = 0\). This helps complete the velocity vector equation.
Position Vector
The position vector provides a snapshot of where the object is located in space at any given time. Like the velocity vector is derived from the acceleration vector, the position vector is derived by integrating the velocity vector components.From the previously calculated velocity vector, the position vector involves the following integrals:
  • \(\int (-\cos t + C_1) \, dt = -\sin t + C_1 t + C_4\)
  • \(\int (\sin t + C_2) \, dt = -\cos t + C_2 t + C_5\)
  • \(\int (t + C_3) \, dt = \frac{1}{2}t^2 + C_3 t + C_6\)
The constants \(C_4, C_5,\) and \(C_6\) are found using initial position conditions. This results in a complete equation that maps the object's location over time.
Integrating Functions
Integration is a critical mathematical operation utilized to calculate the velocity and position vectors from an acceleration vector. It essentially sums up infinitesimal changes to determine overall change over a period of time.

Steps of Integration

1. **Integrate each component:** Use indefinite integrals to find an expression for the velocity components from acceleration, and for position components from velocity.2. **Add integration constants:** Each integral introduces a constant (e.g., \(C_1, C_2\)).3. **Solve using initial conditions:** Plugging initial data such as position and velocity at \(t=0\) helps solve for these constants.Ultimately, integration ties the acceleration back to initial known conditions, ensuring that all derived functions (velocity and position) accurately reflect the motion described by the acceleration vector.

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Most popular questions from this chapter

Curves on spheres Graph the curve \(\mathbf{r}(t)=\left\langle\frac{1}{2} \sin 2 t, \frac{1}{2}(1-\cos 2 t), \cos t\right\rangle\) and prove that it lies on the surface of a sphere centered at the origin.

Designing a baseball pitch A baseball leaves the hand of a pitcher 6 vertical feet above and 60 horizontal feet from home plate. Assume the coordinate axes are oriented as shown in the figure. Figure cannot copy a. Suppose a pitch is thrown with an initial velocity of (130,0,-3) ft/s (about \(90 \mathrm{mi} / \mathrm{hr}\) ). In the absence of all forces except gravity, how far above the ground is the ball when it crosses home plate and how long does it take the pitch to arrive? b. What vertical velocity component should the pitcher use so that the pitch crosses home plate exactly 3 ft above the ground? c. A simple model to describe the curve of a baseball assumes the spin of the ball produces a constant sideways acceleration (in the \(y\) -direction) of \(c \mathrm{ft} / \mathrm{s}^{2} .\) Suppose a pitcher throws a curve ball with \(c=8 \mathrm{ft} / \mathrm{s}^{2}\) (one fourth the acceleration of gravity). How far does the ball move in the \(y\) -direction by the time it reaches home plate, assuming an initial velocity of \((130,0,-3) \mathrm{ft} / \mathrm{s} ?\) d. In part (c), does the ball curve more in the first half of its trip to the plate or in the second half? How does this fact affect the batter? e. Suppose the pitcher releases the ball from an initial position of \langle 0,-3,6\rangle with initial velocity \(\langle 130,0,-3\rangle .\) What value of the spin parameter \(c\) is needed to put the ball over home plate passing through the point (60,0,3)\(?\)

Circular motion Consider an object moving along the circular trajectory \(\mathbf{r}(t)=\langle A \cos \omega t, A \sin \omega t\rangle,\) where \(A\) and \(\omega\) are constants. a. Over what time interval \([0, T]\) does the object traverse the circle once? b. Find the velocity and speed of the object. Is the velocity constant in either direction or magnitude? Is the speed constant? c. Find the acceleration of the object. d. How are the position and velocity related? How are the position and acceleration related? e. Sketch the position, velocity, and acceleration vectors at four different points on the trajectory with \(A=\omega=1\)

Evaluate the following definite integrals. $$\int_{0}^{\pi / 4}\left(\sec ^{2} t \mathbf{i}-2 \cos t \mathbf{j}-\mathbf{k}\right) d t$$

A race Two people travel from \(P(4,0)\) to \(Q(-4,0)\) along the paths given by $$\begin{aligned} \mathbf{r}(t) &=\left\langle 4 \cos \frac{\pi t}{8}, 4 \sin \frac{\pi t}{8}\right\rangle \text { and } \\ \mathbf{R}(t) &=\left\langle 4-t,(4-t)^{2}-16\right\rangle \end{aligned}$$ a. Graph both paths between \(P\) and \(Q\). b. Graph the speeds of both people between \(P\) and \(Q\). c. Who arrives at \(Q\) first?

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