Chapter 10: Problem 11
Find two unit vectors orthogonal to the two given vectors. $$\mathbf{a}=\langle 1,0,4\rangle, \mathbf{b}=\langle 1,-4,2\rangle$$
Short Answer
Expert verified
The two unit vectors orthogonal to \( \mathbf{a} \) and \( \mathbf{b} \) are \( \mathbf{u}_1 = \langle 8/9, 1/9, -2/9 \rangle \) and \( \mathbf{u}_2 = \langle 8/9, 4/9, -8/9 \rangle \)
Step by step solution
01
Calculate the Cross Product of Both Vectors
Firstly, find the cross product of the two given vectors \( \mathbf{a} \) and \( \mathbf{b} \). This can be done using the formula for the cross product in 3 dimensions. \[ \mathbf{c} = \mathbf{a} \times \mathbf{b} = \langle a_2b_3 - a_3b_2, a_3b_1 - a_1b_3, a_1b_2 - a_2b_1 \rangle = \langle 0 - (-16), 4-2, 0-4 \rangle = \langle 16,2,-4 \rangle \]
02
Divide by the Magnitude to Obtain the Unit Vector
Now, divide this vector \( \mathbf{c} \) by its magnitude to get a unit vector. The magnitude (or length) of a vector is given by the square root of the sum of the squares of its components. \[ ||\mathbf{c}|| = \sqrt{16^2 + 2^2 + (-4)^2} = 18 \] Thus, the first unit vector \( \mathbf{u_1} = \mathbf{c}/ ||\mathbf{c}|| \) is \( \mathbf{u_1} = \langle16/18, 2/18, -4/18 \rangle = \langle 8/9, 1/9, -2/9 \rangle \]
03
Find the Cross Product of \( \mathbf{a} \) and \( \mathbf{u}_1 \)
To find the second unit vector, compute the cross product of vector \( \mathbf{a} \) and unit vector \( \mathbf{u}_1 \) calculated in previous step. \[ \mathbf{d} = \mathbf{a} \times \mathbf{u}_1 = \langle 0 - (-8/9), 4/9-0, 0- (8/9) \rangle = \langle 8/9,4/9,-8/9 \rangle \]
04
Obtain the Second Unit Vector
Finally, to get the second unit vector, divide \( \mathbf{d} \) by its magnitude. The magnitude (or length) of \( \mathbf{d} \) is given by \[ ||\mathbf{d}|| = \sqrt{(8/9)^2 + (4/9)^2 + (-8/9)^2} = 1 \] Thus the second unit vector \( \mathbf{u}_2 = \mathbf{d}/||\mathbf{d}|| \) is \( \mathbf{u}_2 = \langle 8/9, 4/9, -8/9 \rangle \)
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Cross Product
The cross product is a mathematical operation that takes two vectors and produces a third vector. This new vector is perpendicular to the plane formed by the original vectors, making it orthogonal to each of them.
To find the cross-product in 3-dimensional space, we arrange the vectors in a specific way using a determinant:
Cross product technique is crucial in physics and engineering to determine a normal vector to a plane.
To find the cross-product in 3-dimensional space, we arrange the vectors in a specific way using a determinant:
- Given two vectors, \( \mathbf{a} = \langle a_1, a_2, a_3 \rangle \) and \( \mathbf{b} = \langle b_1, b_2, b_3 \rangle \), the cross product \( \mathbf{a} \times \mathbf{b} \) is found using: \( \langle a_2b_3 - a_3b_2, a_3b_1 - a_1b_3, a_1b_2 - a_2b_1 \rangle \).
- The resulting vector is orthogonal to both \( \mathbf{a} \) and \( \mathbf{b} \).
Cross product technique is crucial in physics and engineering to determine a normal vector to a plane.
Unit Vectors
A unit vector is a vector with a magnitude (length) of exactly one. It's mainly used to represent a direction without scaling. Converting any vector into a unit vector involves dividing the vector by its magnitude.
- The unit vector \( \mathbf{u} \) of a vector \( \mathbf{v} \) is \( \mathbf{u} = \mathbf{v} / ||\mathbf{v}|| \), where \( ||\mathbf{v}|| \) is the magnitude of \( \mathbf{v} \).
- This transformation keeps the vector's direction intact while adjusting its length to 1.
Vector Magnitude
Vector magnitude is a measure of a vector's length in space. You calculate it using the Pythagorean theorem by taking the square root of the sum of the squares of its components.
For a vector \( \mathbf{v} = \langle a, b, c \rangle \), its magnitude is given by:
For a vector \( \mathbf{v} = \langle a, b, c \rangle \), its magnitude is given by:
- \( ||\mathbf{v}|| = \sqrt{a^2 + b^2 + c^2} \)
3-Dimensional Vectors
3-dimensional vectors consist of three components, usually aligned with the x, y, and z axes. They are used to represent entities or values that require three dimensions to be fully described, such as force, velocity, or position in space.
- Vectors are denoted as \( \langle x, y, z \rangle \), where each component represents a portion along the respective axis.
- A valuable property of 3D vectors is their ability to describe both magnitude and direction simultaneously.