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Use a graphing utility to graph the function and approximate the mean. Then find the mean analytically. Compare your results. $$ f(x)=\frac{3}{32} x(4-x),[0,4] $$

Short Answer

Expert verified
The solution steps guide on how to: graph the given function, estimate the mean from the graph, calculate the mean analytically, and finally how to compare both mean values.

Step by step solution

01

Graphing the function

First, graph the given function \(y = \frac{3}{32}x(4-x)\) on a graphing utility. The interval given is [0,4], so ensure your graph covers at least this range.
02

Approximate the mean from the graph

After graphing the function, observe the graph to approximate the mean value of the function over the given interval. Do this by finding the average height of the function on the interval [0,4]. Remember this is only an approximation.
03

Calculating the Analytical Mean

Calculate the analytical mean of the function on the interval [0,4]. The mean, or average value of a function on the interval [a,b] is given by: \[M = \frac{1}{b-a}\int_a^b f(x) dx\] So here it is: \[M = \frac{1}{4-0}\int_0^4 \frac{3}{32}x(4-x) dx = \frac{3}{32} \int_0^4 x(4-x) dx\] Solve this integral to find the exact mean value. Then, compare this exact mean with the one estimated from the graph.
04

Comparison

For the final part of this task, compare the calculated analytical mean to the previously approximated mean from the graph. Note any disparities or similarities.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Graphing Utility
Understanding the behaviour of mathematical functions is significantly enhanced by visual interpretations. In comes the graphing utility, a digital tool that allows us to create visual representations of algebraic equations. Take the function in our exercise, for instance:

By inputting \( f(x) = \frac{3}{32}x(4 - x) \) into a graphing utility, we can observe the function's curve over the designated interval [0, 4]. Graphing utilities help in identifying key aspects such as intercepts, maxima, minima, and overall trends. For learners tackling calculus, this visual aid is invaluable for comprehension prior to diving into calculations. When asked to estimate the mean value of a function from its graph, look for the average 'height' of the function within the given range as this will give you a rough estimate before you calculate the analytical mean.
Mean Value of a Function
Delving deeper into our exploration of functions, we encounter the mean value of a function over a certain interval. This concept is akin to finding the average of a set of numbers, but here, it applies to the continuous set of values that a function takes on over an interval [a, b].

The mean value is represented as \( M = \frac{1}{b - a}\int_a^b f(x)\, dx \). In simpler terms, you divide the area under the curve of the function on the interval [a, b] by the length of that interval. The resulting quotient gives the average value—or mean—of the function over that specified range. This mean represents the uniform height that would give the same area as under the curve if the graph of the function was perfectly flat. Through this analytical approach, we attain a precise mean value, as opposed to the approximation from the graph.
Definite Integral
The concept of definite integral lies at the heart of finding the mean value of a function analytically.

A definite integral, \( \int_a^b f(x)\, dx \), signifies the total area under the curve of f(x) from a to b. In practice, it's the sum of infinite infinitesimally small rectangles underneath the curve. In our context, it's crucial to comprehend that the definite integral is employed to calculate the exact area, thereby facilitating exact mean value calculation over an interval. By solving the integral for our function—\( \int_0^4 \frac{3}{32}x(4-x)\, dx \)—we obtain the total area under f(x) between 0 and 4. When we divide this area by the interval's length, we are effectively averaging out the function's value, thus determining the mean with precision.

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Most popular questions from this chapter

Games of Chance If \(x\) is the net gain to a player in a game of chance, then \(E(x)\) is usually negative. This value gives the average amount per game the player can expect to lose over the long run. In Exercises 35 and \(36,\) find the expected net gain to the player for one play of the specified game. $$ \begin{array}{l}{\text { In roulette, the wheel has the } 38 \text { numbers } 00,0,1,2, \ldots} \\ {34,35, \text { and } 36, \text { marked on equally spaced slots. If a player }} \\ {\text { bets } \$ 1 \text { on a number and wins, then the player keeps the }} \\ {\text { dollar and receives an additional } \$ 35 . \text { Otherwise, the dollar }} \\ {\text { is lost. }}\end{array} $$

Use a graphing utility to graph the function. Then determine whether the function \(f\) represents a probability density function over the given interval. If \(f\) is not a probability density function, identify the condition(s) that is (are) not satisfied. $$ f(x)=\frac{1}{5} e^{-x / 5}, \quad[0,5] $$

Useful Life The lifetime of a battery is normally distributed with a mean of 400 hours and a standard deviation of 24 hours. You purchased one of the batteries, and its useful life was 340 hours. (a) How far, in standard deviations, did the useful life of your battery fall short of the expected life? (b) What percent of all other batteries of this type have useful lives that exceed yours?

Use a graphing utility to graph the function. Then determine whether the function \(f\) represents a probability density function over the given interval. If \(f\) is not a probability density function, identify the condition(s) that is (are) not satisfied. $$ f(x)=\frac{x}{18}, \quad[0,6] $$

Use a graphing utility to graph the function. Then determine whether the function \(f\) represents a probability density function over the given interval. If \(f\) is not a probability density function, identify the condition(s) that is (are) not satisfied. $$ f(x)=\frac{1}{5}, \quad[0,4] $$

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