Chapter 14: Problem 5
Sketch the position vector of a and find \(\|\mathrm{a}\|\). $$ a=-4 i+5 j $$
Short Answer
Expert verified
The magnitude of vector \( \mathbf{a} = -4 \mathbf{i} + 5 \mathbf{j} \) is \( \sqrt{41} \).
Step by step solution
01
Interpret the Position Vector
The vector \( \mathbf{a} \) is given as \( -4 \mathbf{i} + 5 \mathbf{j} \). This represents a vector in a 2D plane, where \( \mathbf{i} \) is the unit vector along the x-axis and \( \mathbf{j} \) is the unit vector along the y-axis. Therefore, \( \mathbf{a} \) can be seen as pointing from the origin \((0, 0)\) to the point \((-4, 5)\).
02
Sketch the Vector
To sketch the vector \( \mathbf{a} \), start at the origin \((0, 0)\) on a graph. From there, move 4 units to the left (since the x-component is -4) and 5 units up (since the y-component is 5). Plot the point \((-4, 5)\) and draw an arrow from the origin to this point to represent the vector.
03
Determine the Magnitude of the Vector
The magnitude of a vector \( \mathbf{a} = a_x \mathbf{i} + a_y \mathbf{j} \) is calculated using the formula: \[ \| \mathbf{a} \| = \sqrt{a_x^2 + a_y^2} \] For the vector \( \mathbf{a} = -4 \mathbf{i} + 5 \mathbf{j} \), we have \( a_x = -4 \) and \( a_y = 5 \). Substituting these values in, we get: \[ \| \mathbf{a} \| = \sqrt{(-4)^2 + 5^2} = \sqrt{16 + 25} = \sqrt{41} \]
04
Finalize the Magnitude Calculation
After computing \( \sqrt{41} \), the magnitude of the vector is left as is because \( \sqrt{41} \) cannot be simplified further without approximation. Therefore, the magnitude of vector \( \mathbf{a} \) is \( \sqrt{41} \).
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Magnitude of a Vector
The magnitude of a vector is essential for understanding its length or size in the space where it exists. For any vector represented in the form \( \mathbf{a} = a_x \mathbf{i} + a_y \mathbf{j} \), its magnitude can be calculated using the Pythagorean theorem:
- Square each component of the vector.
- Add the results of these squares.
- Take the square root of the sum.
- The \( x \)-component is \(-4\), and the \( y \)-component is \(5\).
- Calculate \((-4)^2 = 16\) and \(5^2 = 25\).
- Add these results to get \(41\).
- Finally, take the square root to find \( \sqrt{41} \), the vector's magnitude.
2D Plane Vectors
When dealing with vectors, it's crucial to understand the foundational concept of vectors existing in a 2D plane. A 2D plane is simply a flat surface that extends infinitely in two directions, typically defined by the x-axis and y-axis. Vectors in this space have two components:
- An x-component which lies along the horizontal axis.
- A y-component which lies along the vertical axis.
- The \(-4 \mathbf{i}\) means moving 4 units to the left along the x-direction.
- The "+5 \mathbf{j}" suggests climbing 5 units upward along the y-direction.
Unit Vectors
Unit vectors are the building blocks of vector mathematics in 2D and 3D geometry. They represent direction but have a magnitude of exactly one. In a 2D plane:
- The unit vector \( \mathbf{i} \) points along the x-axis and has a magnitude of 1 unit.
- The unit vector \( \mathbf{j} \) aligns along the y-axis and also has a magnitude of 1 unit.
- \(-4 \mathbf{i} \) indicates movement in the negative x direction.
- \(5 \mathbf{j} \) shows movement in the positive y direction.
Vector Sketching
Sketching a vector allows us to visually appreciate its properties and direction in a 2D plane. It combines understanding its magnitude and components:
- Vectors are typically sketched by drawing an arrow starting from the origin \((0, 0)\).
- Move the number of units equal to the x-component along the x-axis.
- From there, move the units indicated by the y-component along the y-axis.
- Finally, draw an arrow from the origin to the endpoint you arrived at.
- Starting at the origin.
- Moving 4 units left due to \(-4 \mathbf{i}\).
- Then climbing up 5 units because of \(5 \mathbf{j}\).
- The endpoint of this movement, \((-4, 5)\), is where you draw the vector's head.