Chapter 9: Problem 47
Use a rotation matrix to rotate the vector \(\left[\begin{array}{r}5 \\\ -3\end{array}\right]\) clockwise by the angle \(\pi / 7\).
Short Answer
Expert verified
The rotated vector is approximately \( \begin{bmatrix} 3.4181 \\ -5.1349 \end{bmatrix} \).
Step by step solution
01
Identify Components
We need to rotate a 2D vector \[v = \begin{bmatrix} 5 \ -3 \end{bmatrix}\] by an angle \( \theta = \frac{\pi}{7} \). We will use a rotation matrix for this task.
02
Define the Rotation Matrix
The rotation matrix for a clockwise rotation by angle \( \theta \) is given by:\[R = \begin{bmatrix} \cos(\theta) & \sin(\theta) \ -\sin(\theta) & \cos(\theta) \end{bmatrix}\]For \( \theta = \frac{\pi}{7} \), compute \( \cos(\frac{\pi}{7}) \) and \( \sin(\frac{\pi}{7}) \).
03
Apply the Rotation Matrix
Calculate the rotated vector \( v' \) by multiplying the rotation matrix \( R \) with the vector \( v \):\[v' = R \cdot v = \begin{bmatrix} \cos(\frac{\pi}{7}) & \sin(\frac{\pi}{7}) \ -\sin(\frac{\pi}{7}) & \cos(\frac{\pi}{7}) \end{bmatrix} \cdot \begin{bmatrix} 5 \ -3 \end{bmatrix}\]Calculate the values by substituting the trigonometric values.
04
Compute Exact Values
We will perform the matrix multiplication step by step:1. Compute the first component: \( v_1 = 5 \cdot \cos(\frac{\pi}{7}) + (-3) \cdot \sin(\frac{\pi}{7}) \).2. Compute the second component: \( v_2 = -5 \cdot \sin(\frac{\pi}{7}) + (-3) \cdot \cos(\frac{\pi}{7}) \).
05
Calculate Using Trigonometric Values
Use the approximate values \( \cos(\frac{\pi}{7}) \approx 0.90097 \) and \( \sin(\frac{\pi}{7}) \approx 0.43388 \) to calculate:\( v_1 = 5 \cdot 0.90097 + (-3) \cdot 0.43388 \), which results in approximately 3.4181.\( v_2 = -5 \cdot 0.43388 + (-3) \cdot 0.90097 \), which results in approximately -5.1349.
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Trigonometry
Trigonometry is a branch of mathematics that deals with the relationships between the angles and sides of triangles. In the context of vector rotation, trigonometry plays a vital role because it defines how angles can be used to change the direction of a vector in a two-dimensional space. The key functions used in trigonometry for rotations are the sine and cosine functions.
These functions help describe how much a vector is shifted along each axis when rotated. For example, when a vector is rotated by an angle \( \theta \), the new position of the vector depends on these trigonometric functions:
These functions help describe how much a vector is shifted along each axis when rotated. For example, when a vector is rotated by an angle \( \theta \), the new position of the vector depends on these trigonometric functions:
- \( \cos(\theta) \) determines the scaling factor in the direction of the x-axis.
- \( \sin(\theta) \) determines the scaling factor in the direction perpendicular to the x-axis.
Linear Algebra
Linear algebra is a field of mathematics focused on vector spaces and linear mappings between these spaces. It is crucial for understanding and performing vector rotations using matrices. A matrix is a rectangular array of numbers arranged in rows and columns, which can represent linear transformations such as rotations, translations, and scaling in multi-dimensional space.
When we talk about rotating vectors, we use a specific type of matrix known as the rotation matrix. This matrix allows us to change the angle and direction of a vector while preserving its magnitude, achieving a new position in a systematic and calculable way. A 2D rotation matrix for rotating a vector by an angle \( \theta \) is defined as:
When we talk about rotating vectors, we use a specific type of matrix known as the rotation matrix. This matrix allows us to change the angle and direction of a vector while preserving its magnitude, achieving a new position in a systematic and calculable way. A 2D rotation matrix for rotating a vector by an angle \( \theta \) is defined as:
- For a clockwise rotation, the matrix is:
\[ \begin{bmatrix} \cos(\theta) & \sin(\theta) \ -\sin(\theta) & \cos(\theta) \end{bmatrix} \]
Vector Rotation
Vector rotation involves changing the direction of a vector by a specified angle using a rotation matrix. This is a common operation in many fields, including physics, computer graphics, and engineering.
To rotate a vector, we take the following steps:
To rotate a vector, we take the following steps:
- Identify the vector to be rotated. In our example, the vector is \( \begin{bmatrix} 5 \ -3 \end{bmatrix} \).
- Decide the angle of rotation, which is \( \theta = \frac{\pi}{7} \) in our case.
- Apply the rotation matrix to the vector, utilizing trigonometric functions to obtain the new coordinates.